Yeh, it's pretty bad at the moment. "Failed To Connect To Server" and some Error Code 0 at GET_MATCH_RESULT
Here's what I'd like to see to k ep me interested: 1). Mind numbing - down in the weeds stats... How many kills do I have. How many times have I died. Who's killed me the most times. Who have killed the most How much damage have I ever done How much damage has every tank in every game ever done. What percent of that damage was done by me. How many players with names starting with the " [ " character have I killed. On and on and on. 2). Performance based rewards - I'm getting a bit tired of the players that join a game and never move. They go back to watching Game of Thrones reruns and then collect their reward (win of loose - participate or not) at the end of the match. If you contribute the most on the winning team, you should at least get a chance at a purple in the draw, and an improved chance of an orange. If you log zero movement thru the entire game, you should lose all your tanks and be set back to level 1... And you should have to drive a pink tank for a day. 3). A multi-faceted leader board with incentives. 4). More daily goals, and more challenging daily goals. (Like - kill a purple tank two times with one shot). 5). Incentivize trade somehow. ATM, trading isn't much of a thing. Players would rather shop-sell 352 items to earn enough credits to buy a chance at one new item. I have a pretty clear idea of what items I need, and have been trying to trade for them. There just isn't enough trade participation. Maybe make it part of the daily goals.
Anyone got any tips on what to do now. Whats the best way to get xp to rank up? I got to about lvl 13 and unlocked some stuff by completing the story but progress has been slow since. I did the level 1 drills but didn't get much xp or good unlocks so far. Also whats the best thing to do with the tanks and low level items in the inventory? Just sell them and build my own tanks with the best gear I have? Is it worth spending ingame money on card chests in the market? Thanks
The Drills increase in Xp as you are finishing the sets. I basically level up almost every six Drills. Can't answer about buying cards or prebuilt tanks sets. Haven't purchased. Being that you get a new tank every level up, I've seen no need to buy cards or tank sets. Also, don't forget the market not only refreshes every 24 hours, it also refreshes every level up.
My reload time seems to be stuck at 2.39 sec... Is there a cap to stats? I suppose if there weren't, it'd be possible to have zero reload time.
You can't have 0 reload time... no one else would stand a chance if that ever happened. You can however try the Brawl mode, where the reload time is considerably shorter than when playing the other Online modes
Brawl mode is fun. I'm getting absolutely stomped on the artillery mode though, need more patience ... Rockets and machine guns are great.
I do understand that a zero reload time would be a bad thing. Anyone know where some of the caps are? I'm calling the reload cap 2.39 seconds 'cause that's as low as I can get it.
Is anyone else having issues using the market? When I try and purchase a part, I get the "Purchase Successful" message. However, it takes no credits and obviously I don't get the part. Had been waiting awhile for a certain piece to pop up, and I got it earlier. Couldn't buy it. So I advanced a level to see if that would help clear it up. It didn't.
It's working this morning. Thanks! Also, quick question. Is there a level cap at 60? I'm no longer earning XP
Tanks disappeared. I've had two tanks disappear on me now. There seems to be a glitch when it comes to variations on the rocket launchers. I had a heavy tank with 4 pods. When I was trying different engines it weirdly changed the launcher to 6 with a higher impact. So I went through and purchased and made the changes. Then when I went back to the home screen the tank had disappeared along with my credits. Really annoying. Is there anywAy of retrieving it???