My endless mode score isn't syncing properly too, gamecentre has been stupid for me the last few days in many games.
NICE Weirdly, I dreamt I scored 161 on endless last night!! I don't believe in all that woo shit but was weird seeing your post
Like Anotherkellydown proved, the competition is getting serious, but it's also getting some twilight zoney stuff going. Roger you've must have played it some while to get there? have to appreciate the devotion to it! cloudy, if i come up with a nice and sleek way to implement it somewhere, maybe some sort of manual report button for the highscores -> gamecenter would also help with these kind of issues. Thank you lucidwalker for the kind words, highly appreciated.
Nice! I was trying to catch up to your previous one, now it will be tough. For now I've got the 'grand slam' on the jumping leaderboards
After missing this at launch I'm jumping in now. Love a good high score chaser and this a great take on this type of game. I'm still learning the game. So, you touch the screen to catch the ball when it inside the circle. Does the point when you touch the screen change the ball trajectory? Or is it the angle at which the ball is traveling when you "catch" it?
Thanks for joining in Nergal! The pull happens when you touch, so basically if you "catch" it near the center of a circle, the trajectory will be quite small, and if catching border of the circle it will naturally be bigger. Key is to release at the right spot and maybe catch it again if you need more speed. Hope this helps! Maybe if i make some sort of graphics, would explain this a bit clearer? Oh and thanks for the superb community! Fun to see incurve on the hot games, It's all thanks to you all! Everyones welcome.
No graphic needed, that explained. Thanks for taking time to explain that. What I wondering more about was.. When you "catch" the ball sometimes it doesn't rotate in a circle, but more of an oval shape, which then affect the path when you want to shoot it. I'm thinking this is just more of a random thing, and the player has no real control of it. But great job on really polishing the mechanics of the game. I would be playing it more but I just got desert golf too, so I managed to get a couple great games today.
Ahh! Thanks for explaining, i was almost at the right tracks. actually you can affect that oval shaped tracks direction, release and press at the right spot to fiddle it on the right direction. Needs some trial and error but i hope you get the technique. The direction depends on the spot inside the circle when you catch + the direction/velocity you are coming from. Now i realise how hard it is to explain the mechanic.. Glad you like it, hope you get more out of it also!
Yes I see now. After playing some more I realize that the player has total control of the balls travel. Is I'd different then most games where the player is assisted by the game to control the ball. It takes some getting used to, but these controls are much more skill based and fun to use. Really enjoying the game, competing on the leaderboards will be tough, but it's fun for sure.
Hey Nergal, great that it cleared out! Enjoy it and thanks for support. For the new mode, it feels that it could be a separate game.. It feels really fun (for me) even as a really raw prototype. Maybe a incurve: part 2? Anyone?
Glad to hear! Mechanics are the same, but it still would be a whole different ballgame. Spoiler would have something to do with breaking windows, let's see
Addicted to the 'jump' mode. Currently #1 on long jump and dive. Come beat me so I have something to shoot for One little suggestion. Don't put the retry buttons so far away. Or just allow tap to retry. Also, many times when I tap on the leaderboard icons nothing happens.
Thanks grits! I will definitely take a look at those leaderboard buttons as soon as i get to my computer! Thats not fine at all. About the retry buttons, you mean they could be closer to bottom? and the tap could maybe be something like whole screen retry button, when game is over? Appreciated that you spent some time letting me know of the issues.
grits i think i managed to get a fix/at least an improvement for the leaderboard buttons. And modified the area size a bit bigger to retry when game is over.. Will be in the next update.
After being away for a few days, I'm back on this soon. Looking forward to checking GC and the scores everyone's racked up... Once again, incredible update to an already great game!
Sounds good! I was thinking the retry button could be on the bottom left since that's where your finger rests. A larger hit box is cool too. Something I noticed today is that if you get enough momentum going the ball falls/slips out of the gravitational field. Is that intentional? To clarify, even if you're holding the screen and the magnet is active, the ball can fall out of the circle. Not saying that's a bad thing just wondering if you know about it.