Universal Impulse GP - Super Bike Racing (by EcoTorque Games)

Discussion in 'iPhone and iPad Games' started by redribbon, Jul 16, 2015.

  1. russiaone

    russiaone Well-Known Member

    Jan 4, 2009
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    Almost skipped this one, as AG Drive left a TERRIBLE taste in my mouth.
    Boring as ####. Only reason i played it was because i paid money for it, seeing as i was hungry a good racer.

    This game? Ha! Love it!

    I'd say more, but Metal's said it all.

    Just buy it!
     
  2. dadol

    dadol Active Member

    Dec 25, 2013
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    This is one of the best racing games on ios, i only miss online multiplayer.
     
  3. metalcasket

    metalcasket Moderator
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    That would be the ultimate icing on the cake. Imagine...real-time or asynchronous (with ghosts of your friends) drag races, time trials with ghosts and real-time races. Not that the game needs any of these in its current state, but that would truly elevate the game to an untouchable state as king of iOS racers. ;)
     
  4. metalcasket

    metalcasket Moderator
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    Luxor, man. WHAT A TRACK! :D
     
  5. retrogamOR

    retrogamOR Well-Known Member

    Aug 4, 2013
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    Exellent.

    Would like to add...For my times/stars in lap mode to save,i have to play a race in "race mode" in that particular class.For example,if i set a new time in PRO MODE i have to play "race mode" in PRO MODE.Playing in the lower class (after setting a time in PRO MODE) fails to save my time.....And vice versa.

    Incidentally,PRO MODE is brutal.To get 3 stars on the first track i had to hit the green sections 100% everytime to get below the required 44seconds.

    Great game.
     
  6. dadol

    dadol Active Member

    Dec 25, 2013
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    I also noticed that saving issues.
     
  7. dnbjedi

    dnbjedi Member

    Apr 22, 2015
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    well. I think AG Drive is slightly more pretty but that game is confused with itself. I played it till I got all the vehicles and I never quite "got it". It felt like the controls were just broken, not even "hard" just annoying and broken. I was never sure if you had to drift slide and I never "got it down" anyway. That game annoyed me alot. I hear what yall are saying about this being what AG Drive should have felt like.

    I'm getting it.
     
  8. metalcasket

    metalcasket Moderator
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    Hate to agree with you, but yeah...I went back and played AG Drive and it's just a constant loop of "WEEEEEEEEEEE I'M GOING SO FAST!" followed by banging into walls (as already mentioned here). More flash than substance.
     
  9. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    [​IMG]

    [thread=266347][​IMG][/thread] [thread=266391][​IMG][/thread] [thread=264118][​IMG][/thread] [thread=266417][​IMG][/thread] [thread=266548][​IMG][/thread] [thread=266376][​IMG][/thread]

    Impulse GP - Super Bike Racing

    [​IMG]

    is one of the nominees for

    Touch Arcade Forums' Game Of The Week

    July 16th, 2015

    VOTE HERE

    ***PLEASE NOTE***

    1) Developers, publishing partners, or affiliates cannot vote for their own games. If your game is in the poll, you can't vote for it. You are free to ask TA forum posters in your game release thread to vote for your game... but please don't post multiple messages about it.
    2) This voting is for TA members with some activity. If you have to ask someone to create a new account to vote, you're doing it wrong.
    3) Suspect votes may be void.


    Credit to AndyC83 for GotW logo
     
  10. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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  11. Anotherkellydown

    Anotherkellydown Moderator
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    Why are all the GotW reminders showing as posted by sapphire_neo? Anyone? It's freaking me out!
     
  12. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    I posted them about 15 minutes before you, didn't mean to step on any toes! I just had some free time and saw that the reminders hadn't been posted yet, so I thought I'd save someone else the trouble.
     
  13. Anotherkellydown

    Anotherkellydown Moderator
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    Thank you! I'm glad you did! I just got super paranoid when I saw them this morning. It's all cleared up now. Apologies for derailing the thread. Carry on! =)
     
  14. Game difficulty feedback

    Did you guys find the game too hard, normal, or too easy? let us know what you think.

    Also, Impulse GP is nominated for the Game Of the Week, vote us up if you like the game!
     
  15. The Son of Anarchy

    The Son of Anarchy Well-Known Member

    May 14, 2012
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    #55 The Son of Anarchy, Jul 24, 2015
    Last edited: Jul 24, 2015
    Guess I'll be the one who wears a diaper and says... maybe it's a bit too hard? It's perfect for seasoned iOS racing fans and a tad difficult for the casual crowd. It must be hard to balance stuff like this to keep everyone happy. I can just picture a casual gamer going "Whaaat? I only got third in the first race? Too hard." Just my thoughts, but I'm also interested to hear what others have to say.

    Edit: Played some more and IMO the difficulty is perfect. Yeah the casual might think it's too hard, but if they're gonna give up instead of upgrading bikes then you'll never please them. Maybe like MC said below, an easy mode might be the right choice while keeping the rest the same.
     
  16. metalcasket

    metalcasket Moderator
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    I think the difficulty's just about right. To me, it's about memorizing the tracks, knowing when to hit the Impulse button and release it. Yes, maybe it could be toned down just a tad bit for the casual crowd, but I think it's fine. Perhaps add in an easy mode? That would make 3 difficulties.
     
  17. retrogamOR

    retrogamOR Well-Known Member

    Aug 4, 2013
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    The difficulty is nigh on perfect.

    The 1st track on PRO MODE requires a perfect run for 3 stars.But i've manged that about 5 times trying to beat my time.Having said that,only 2 people have managed it so far,going by gamecentre scores.But i wouldn't class myself as a super-skilled gamer,by any means.
     
  18. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    Well i must admit after reading the toucharcade review i was pleasantly surprised, sounded very good. Just bought it and yeah i'm really liking it. Panicked for a second when i thought the main controls were on the right (as its normally the left) but thankfully you can switch them.

    So far so good, very good sense of speed, good to race againsto ther riders (Bought a Wipeout style game before which didnt have any opponents !).

    Played for about 15 minutes, enjoying it, shall give it a go later. Still think it was a huge error not to create hype for this game with no upcoming previews/videos etc !

    But glad i've bought it, runs very fast. Difficulty seems about right. Nice work
     
  19. Unstablefan

    Unstablefan Well-Known Member
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    Feb 22, 2013
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    I think I'm not using the blue boosts right?
     

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