Universal Imbroglio (by Michael Brough)

Discussion in 'iPhone and iPad Games' started by metalcasket, May 18, 2016.

  1. esty8nine

    esty8nine Well-Known Member

    Dec 21, 2013
    1,044
    0
    0
    Ok someone explain the "cursed" enemy thing

    When do they get cursed ? What causes it? Is there something that indicates they are cursed ? Do they remain cursed till dead ? Is there any difference when a Monster IS cursed ?
     
  2. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    #22 LordGek, May 18, 2016
    Last edited: May 18, 2016
    Doh, I figured out character leveling tokens. Each time a weapon on the board gains a level you get a token which then can be traded in (usually requiring 1 or 2 tokens at least with the first 4 characters) to use your character's unique skill.

    I can answer most of this.

    Several weapons deal in curses, be it shooting off a random curse to another monster when you kill one with a certain weapon or another weapon where a monster has a chance to get cursed simply by stepping over it.

    When a creature is cursed, you'll see it surrounded in a black fog.

    Some weapons have different or extra effects if the targeted monster is cursed.

    While I haven't seen it happen yet, supposedly each time you pick up a gem, one of the currently cursed monsters will become a ghost (I have no idea what this means).

    I think curses remain until the creature is killed, but since I usually try to kill each newly appearing creature as quickly as possible, I have no clue if given enough time the effect could wear off.
     
  3. Oscar Streaker

    Oscar Streaker Well-Known Member

    Dec 20, 2011
    182
    2
    18
    Brill

    After a few minutes of cluelessness I can now say this game kicks arse! :D
     
  4. Sash-O

    Sash-O Well-Known Member

    Feb 13, 2015
    1,570
    0
    0
    Germany
    This!:D


    Instabuy!!! :) Thanks Michael for releasing a new game for iOS.
    Helix didn't sell very well, so support this man right now!!!
    All his games are masterpieces, try them!
     
  5. forsakenxe

    forsakenxe Well-Known Member

    Oct 23, 2014
    709
    0
    16
    Can Somebody please explain the game mechanics and gameplay for dummies? ;) ty!
     
  6. BillyOceansBlues

    BillyOceansBlues Well-Known Member

    Mar 1, 2013
    188
    7
    18
    Same! It almost feels like a rhythm game when you get in the zone.
     
  7. sinagog

    sinagog Well-Known Member

    Aug 15, 2014
    937
    0
    0
    #27 sinagog, May 18, 2016
    Last edited: May 18, 2016
    You might get a few tips if you go on the leaderboards and look at the top players' boards. You can even copy them exactly with a click of a button, provided you have the right tiles.
     
  8. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    Sure, while no pro myself yet, here's the gist.

    You pick a character with their own unique abilities and quirks (like can't use ranged weapons).

    Your primary mission is to run around the maze snagging stars. Each time you do you'll earn a point, heal a little, and randomize the current level's layout.

    You fight the monsters by bumping into them with the damage and damage type done based on the weapon on the space you're standing on when you attack. Each time you kill a baddy, the weapon on the space you're standing on gets a point of experience. Get enough points and the weapon will level up (often giving it new cool powers) and you'll gain a token which can be used to activate your character's special ability.

    So the key to making it anywhere in the game is matching up the right damage type to a given enemy (i.e. a cube would need 4 points of physical damage to take out but even the weakest of magical attacks will kill him in a single hit), and try to kill beasties from the same space as much as possible to level up the weapons quicker and thus earning more tokens.

    All unlocks in the game are based on reaching threshold scores with the characters. Like how you need to get at least 32 points with each individual character to edit their grid of weapons, and score at least 64 to unlock the first of 4 bonus characters.
     
  9. luckystrikeguy

    luckystrikeguy Well-Known Member

    Sep 18, 2013
    615
    7
    18
    Nice round up. Could you elaborate on how the deck building works ?
     
  10. Luci0

    Luci0 Well-Known Member

    May 9, 2016
    103
    1
    18
    I was very interested in this game for a while now... After reading this thread, everyone seems to love it so I bought it too lol.
     
  11. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    The "deck" is the board you're playing on which is simply a 4x4 grid of different weapons. You're initially confined to using each character's default deck, but once you get a score of 32 or greater with that character you can create your own deck for that character as long as it conforms to that character's specific limitations (like can't use magic based weapons or can't use ranged weapons). Since each of the 4 baddies always spawn from their same corner entrances, your best bet is to configure weapons to take advantage of this (i.e. since Cubes are vulnerable to magic, you might want to have some magic weapons handy adjacent to his entry point so that if you time it right, you can kill it the second it hits the board.
     
  12. slamraman

    slamraman Well-Known Member
    Patreon Gold

    Aug 27, 2011
    2,511
    8
    38
    Just got >64 and unlocked the board editor for the first character. This game's pretty much as big as you want it to be isn't it. This is quite simply my favourite game this year. When you hit your stride it's like dropping right into a groove. I am still sh*te at it but I think this'll last me 'til Christmas. Beautiful and quite mesmerising. Well done, Michael.
     
  13. luckystrikeguy

    luckystrikeguy Well-Known Member

    Sep 18, 2013
    615
    7
    18
    Thx ! Will buy now !
     
  14. raravan

    raravan Well-Known Member

    May 18, 2014
    829
    38
    28
    i have nothing to say guys. this game i've been waiting all my life and i realized it only now.
     
  15. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,200
    7
    38
    Instabuy.

    As usual, I tore straight into the game having without reading anything, and did OK with that.

    Finally I dug into the book and learned a few things. ;) Knowing that the monsters always come from specific corners makes a huge difference.

    Nifty that not only can you see high scores, you can see what board they used to get that score and copy it!

    Another great Brough game, though I have to say I miss the pixel art/noise/style...
     
  16. your personal robot

    your personal robot Well-Known Member

    Nov 11, 2008
    3,606
    3
    0
    nonverbalist
    Berlin
    This game is soooo brilliant. Brough is showing once again that gameplay is everything, and that he is a genius! Such a neat, unique, well thought out game. God, I adore this guy's intelligence. This game is another masterpiece and easily on top of my GOTY list.

    Leap Day for my belly, this one for my brain :)
     
  17. triwolf

    triwolf Well-Known Member
    Patreon Bronze

    Sep 5, 2012
    83
    10
    8
    This game is so awesome! I bought this because of the comments here, and I'm so glad I did!!
     
  18. morpheus

    morpheus Active Member

    Mar 15, 2011
    40
    0
    0
    USA
    Looks like fun. Is the text on the UI as microscopic as it looks in the screenshots?
     
  19. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
    12,282
    141
    63
    Software QA Engineer
    Saratoga, CA, USA
    Something cool I caught with the first unlocked character, it looks like they also add a few new cards/weapons accessible by all of the other classes.
     
  20. Chq

    Chq Well-Known Member

    Jul 20, 2013
    442
    60
    28
    I'd like to know if the text is too small for iPhone screens.

    Greetz Chris
     

Share This Page