Universal Imbroglio (by Michael Brough)

Discussion in 'iPhone and iPad Games' started by metalcasket, May 18, 2016.

  1. esty8nine

    esty8nine Well-Known Member

    Dec 21, 2013
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    Oh just realized I know viva ! Lol he's my auro Idol, only rank 13 but I'm coming for you !
     
  2. esty8nine

    esty8nine Well-Known Member

    Dec 21, 2013
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    And don't have a vod of that winning run huh ??
     
  3. cbos0503

    cbos0503 Well-Known Member

    May 9, 2015
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    Do tiles with passive powers stack? Like 2 maxed confusion clouds? Do those stack to block 100% of attacks from cursed enemies? Or does each tile individually get a 50% chance to block the attack?
     
  4. Michael Brough

    Michael Brough Active Member

    May 5, 2012
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    cbos0503: they stack independently, so 25% chance they both activate, 50% chance just one does, 25% chance neither. (blocking twice does nothing but some other effects do multiply)
     
  5. cbos0503

    cbos0503 Well-Known Member

    May 9, 2015
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    Wow. A response from the dev himself. I feel special. :)

    Thanks for the reply. Great game as well. I keep coming back to it. Definitely has that just-one-more-game vibe. Even though a game lasts 10-20 mins.
     
  6. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    @MB

    Do you have any opinion on my request to slightly change the copy deck feature? My suggestion is to allow a player to copy ANY deck but leave out all locked cards, using instead whatever the player last had chosen in those locked spaces.

    While I can't find the player's highscore entry now, I once saw a player with a "missing image" (so just showed up as a white space) for one of his deck's weapons. I'm curious if that meant:
    1) The player's deck experienced a corrupted upload (most likely).
    2) This was one of your beta testers testing an as of yet unreleased weapon (would be most cool possibility).
    3) The player was being naughty and trying to edit the game with their own made up weapon (least likely).

    Lastly, I often have highscore loading/display issues if I switch around among different characters and or the Global/Friends listings. The first highscore table viewed usually displays fine, but once I start hopping around it will stop refreshing and I'm just shown my score for the given character.
     
  7. Michael Brough

    Michael Brough Active Member

    May 5, 2012
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    LordGek: It doesn't seem useful to me because there's no reason the deck would make sense without some cards? Also you can just unlock them soon anyway.

    I think the player with the "missing" weapon had an old version where the weapon set was slightly different, I cleared the scores before release but I guess they kept playing with the old version after that? Next time I'll know to have separate scoreboards for test and release (gamecenter used to do this automatically with the sandbox thing). It could also be corruption, there are some other bugs around scores I'm still trying to track down.

    Yeah switching between global/friends doesn't reset the scroll position, it'll be fixed in the update (should be submitted this week so available by next week).
     
  8. Son of Anarchy

    Son of Anarchy Well-Known Member

    Oct 5, 2015
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    @Michael Brough

    Since you're here I just wanted to say many thanks for Imbroglio and 868-HACK, I have spent many, many hours on both now and think both are completely genius in design. I don't know where your amazing ideas come from, but I do know that I'm thankful that I get to play with them. Your work is very much appreciated.
     
  9. Michael Brough

    Michael Brough Active Member

    May 5, 2012
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    Thanks, I've been following along here (got to keep an eye out for bugs and stuff) and it's been really encouraging how positive everyone's been!
     
  10. guttaperk

    guttaperk Well-Known Member

    Oct 6, 2009
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    #190 guttaperk, May 29, 2016
    Last edited: May 29, 2016
    Chiming in to add my thanks as well. I've been an avid iPhone gamer since the first iPhone years ago, and Imbroglio is one of my top five favourite games of all time. The gameplay is stellar, and I love the artistic design of the game— quirky, hand-drawn, original and humorous.

    I love that the characters come in all shades, sizes, and genders. I love that Vesuvius Bob can't use duplicate weapons because he only has one arm. :)

    I've enjoyed Imbroglio so much that I went back and purchased a couple of your other games!

    My only quibble is this: I'd like that the damage arrow indicating whether HP or MP damage is to be done to a monster, also indicate how much damage will be done. But I recognise that this is a design choice as well— e.g. whether or not to specify the additional MP damage to be done by Rimeclaws. So I can't hold it against you if you choose not to implement any change.

    Anyhoo, thanks again. I'm off to try to break triple figures with Dominic. :)
     
  11. Patashu

    Patashu Well-Known Member

    #191 Patashu, May 29, 2016
    Last edited: May 30, 2016
    It already does? It's coloured red or blue.

    EDIT: Vivafridge's layout for Jeskai is ridiculously fun! Pulling off massive Witchpact Blade combos and beefing up your Blight Broadswords is a ton of fun, but you don't feel weak in the early game because Blight Broadswords/Vampiric Spears are already good.
     
  12. Guise

    Guise Well-Known Member

    Jul 10, 2009
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  13. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    Yeah, while I can't touch the pro's scores even using Vivafridge's deck, it is definitely improving my average score with this character.
     
  14. guttaperk

    guttaperk Well-Known Member

    Oct 6, 2009
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    I'd asked that it also show how much damage will be done.
     
  15. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    Beyond the initial base damage, indicating if there will be additional damage, ala some of the mana based attacks, is a roll made at the time of the attack so displaying that clearly would be confusing.
     
  16. guttaperk

    guttaperk Well-Known Member

    Oct 6, 2009
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    #196 guttaperk, May 30, 2016
    Last edited: May 30, 2016
    I understand what you're saying.

    Still:

    When you tap on the card on which the character is standing, it does show the current damage of the weapon. I think that information should be available without tapping.
     
  17. TokyoDan

    TokyoDan Well-Known Member

    Oct 7, 2010
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    I made a folder on my iPad named Brough just to hold his games.
     
  18. Patashu

    Patashu Well-Known Member

    The weapon you are standing on is in the bottom right corner already.
     
  19. cbos0503

    cbos0503 Well-Known Member

    May 9, 2015
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    No kidding. So nice to be able to clear 6 enemies with one move.
     
  20. Kevd

    Kevd Well-Known Member

    Mar 22, 2009
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    I'm not seeing how to copy other people's boards. Am I missing something?
     

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