iPad If you want to sell, simply post a VIDEO!

Discussion in 'iPhone and iPad Games' started by your personal robot, Dec 3, 2008.

  1. your personal robot

    your personal robot Well-Known Member

    Nov 11, 2008
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    #1 your personal robot, Dec 3, 2008
    Last edited: Dec 3, 2008
    Dear Devs,
    please please please, if you want to sell your app and if you
    can stand behind your product, then it should be easy to post
    a video on your website or at least on YouTube before or in
    time of the release date. You would quickly get muuuch more
    decisions. Nearly nobody gets an app because of 5 pictures today.
    App store is a bit behind, ok, but I'm sure they will add this feature
    sometime. But if I click on your link I want to see a video! If you
    are proud of your app, it should be a pleasure for you to show your
    treasure. Otherwise it very often makes me think you would NEVER
    post a vid, because then people will see quickly, that you just want
    to make quick money with shit :)
    But please, posting videos is easy as posting pics today.
    And you should be interested in the best possible marketing.
    And this is simply POSTING A VIDEO. :)


    THANK YOU.
     
  2. tangerine

    tangerine Well-Known Member

    Nov 17, 2008
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    Agreed. Watching a good video of a game has made me purchase when I wasn't really sure before.
     
  3. spmwinkel

    spmwinkel Well-Known Member

    Oct 22, 2008
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    +1
    Especially for impulse buys (when the game is just released and there are not a lot of reviews yet), a video is THE way for the player to see what gameplay is like.
     
  4. Slayer_megadeth

    Slayer_megadeth Well-Known Member

    Nov 11, 2008
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    India
    Better release a demo version which takes you through the first mission/level for around 30 seconds or a minute and the the app closes automatically. I think such demos will be far better than "Lite versions"
     
  5. Slayer_megadeth

    Slayer_megadeth Well-Known Member

    Nov 11, 2008
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    India
    And yes release the demos a little before the full versions.
     
  6. accidental

    accidental Member

    Dec 3, 2008
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    Posting a video isn't really as easy as posting pics. Most devs would rather release a 'trailer' rather than a standard 'gameplay video'. Trailers sell the product, and they also give context to what you're seeing.

    Put simply, a trailer lets the developer control what you think of the game –*they don't want the possibility of you misunderstanding anything and thinking "that looks boring".

    Step two of this point: Creating a trailer takes much more effort than you probably think. And is therefore not near as easy as posting pics, and I wouldn't expect many of the current iPhone devs to bother with it.

    Also, when you consider this next to the thread starting comment about not wanting to accidentally buy a trashy game... most iPhone games are pretty trashy so either they don't want you to know this and buy it unsuspectingly, or, they would have to work double-time on a trailer to make you think it's good when it actually isn't.

    I personally think 'impulse buys' are half of what make the AppStore go round and round. How many of us can't count on one hand the amount of apps we've bought and been disappointed with?
     
  7. darwiniandude

    darwiniandude Well-Known Member

    Nov 1, 2008
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    What the?

    Thanks for the videos, but:

    A large number of iPhone buyers are Mac users. (not most, but a large number)

    Those MSN video (didn't even know that site existed) links bring up a 'Your operating system / browser is not supported' link, telling me to get Internet Explorer. It says 'Click here to continue anyway' and then i got video showing an advert for a Reese Witherspoon movie, along with a big flashing "Your video will startt after this' and I figure, ok, i'll wait... watch the crappy chick flick trailer, then the movie starts... but not your movie, it's a news buletin about a taxi driver getting run over...

    WHAT THE?

    People, use Youtube!!

    ALSO, the main reason for this rant is that a lot of the youtube links to videos on this site say 'this video isn't supported on the iPhone' from the iPhone's youtube client.

    If you're having videos of iPhone games to entice buying, doesn't it make sense to have them watchable on the iPhone itself?

    Devs obviously have a mac. When they've recorded their demo movie, if they haven't used the free iMovie 08 built into every mac then just drag your movie in, and click the share menu, Send to Youtube, and tick the box for iPhone size compatible and it will automatically submit it suitably for the iPhone.

    It's not that hard....
     
  8. darwiniandude

    darwiniandude Well-Known Member

    Nov 1, 2008
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    #9 darwiniandude, Dec 3, 2008
    Last edited: Dec 3, 2008
    Polarbit: on the second attempt, those links worked... odd.

    But if you can use youtube in an iphone friendly res (made easy by uploading from iMovie) then I could watch them on the iPhone at work and buy your app directly from there :)

    Also: Where's the sound? I can't hear any of those games...

    I'm not interested in the car one as I didn't really like Crash, and have Fastlane, but Armageddon Squadron looks absolutely awesome! Hadn't seen this till now, how did it slip past me? Downloading now...
     
  9. tommy@polarbit.com

    tommy@polarbit.com Well-Known Member

    Oct 14, 2008
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    Cool! Hope you like it. Be sure to tell your friends. ;)

    The reason we use MSN / Soapbox is that the video quality is unsurpassed among online video services. It is a bit troubling that you had issues on your first attempt, but hopefully it was a temporary glitch.
     
  10. your personal robot

    your personal robot Well-Known Member

    Nov 11, 2008
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    Berlin
    As a Mac user I had the same problems.
    But YouTube is slowly upgrading, so I think we'll meet there again :)
     
  11. Talee

    Talee Member

    Nov 29, 2008
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  12. inkstar

    inkstar Well-Known Member

    Dec 4, 2008
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    Iceland
    We did a teaser video 15 days ago.
    you can see it here http://www.tiltafun.com

    Then we are finishing up the big PROMO video ( shot on red ).
    Tiltafun is ( yes ) a tilt based game and we created a special
    rig for the iphone and ipod touch so we could center it 100%
    in all directions.

    you can see some fun images here ( and the red camera on top )

    http://www.tiltafun.com/red/iphone_red_shot2.jpg

    We will put the Promo trailer up in a few days.
     
  13. Actually it is for me. I personally don't use that app for uploading to YouTube. I am not the only one to suffer from error messages saying it failed to upload on any video lasting longer than a few minutes. Not only that, the app is out of date (at least until iLife 09 arrives) as the YouTube option is not widescreen but fullscreen. I film in widescreen and upload in widescreen manually. We'll see if iLife 09 had updated and fixed the YouTube option.
     
  14. Jorlen

    Jorlen Well-Known Member

    Jan 7, 2009
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    Yep.

    Video + Lite version = win :)
     
  15. Wegmans

    Wegmans Well-Known Member

    Oct 31, 2008
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    MD, USA

    I had an issue too and i'm on a MBP.. i clicked through, watched the crappy advertisement, then a different news clip showed.. i ended up searching 'armageddon squadron iphone' and found yours under soapbox, then it played!

    phew!
     
  16. videos take a few minutes

    they're so easy

    no excuses
     
  17. DHrox

    DHrox Well-Known Member

    Jan 21, 2009
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    He's right. Videos really do help.
     
  18. PoV

    PoV Well-Known Member

    Oct 10, 2008
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    #19 PoV, Jan 22, 2009
    Last edited: Jan 22, 2009
  19. VeiledGames

    VeiledGames Well-Known Member

    Dec 31, 2008
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    iPhone Developer
    Minneapolis, MN
    To start, we've posted game-play video's for all our games on our website, www.VeiledGames.com, and had them up since before their respective releases. I think for those customers that want to see more about your game, to not have a video is lazy or shifty.

    However, I do want to just jump in and say a Game-play video certainly doesn't hurt... but it got painted as the end all solution to marketing earlier in this thread. Our game Up There has about 10,000 sales, and only 1,185 unique visits to the web page where our video is hosted. That means only 10% of our customer's even bothered looking at our page, and the video.

    Like I said, for heaven's sake, make a video. Your hurting yourself, and your potential customers if you don't. There is no good reason not to, and it absolutely helps. If you don't have the time for it, then I'm suspect that you had the time to make a game worth playing. But don't expect it to be the amazing marketing solution... it takes a whole host of things working together.
     

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