Thank you soooooo much for the codes I am LOVING the game . I will also be back next week I probably won't win but it's fun
iDrop Dead Lite just came out! http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=329057138&mt=8&s=143441 I hope that'll help us to grow our fanbase. Anyway, I'll be sending promo codes to review sites later today, that should help, too!
Thanks! I'm submitting v1.2.0. update to Apple in 30 minutes, and with it you get lots of new content!
Cool. If I hadn't already won promo codes for your three games, I'd be asking for codes so I could review your apps on my site
Status update Hi guys! We sent the t-shirt picture to the t-shirt guy two days ago, and still haven't heard from him. ??? Anyway, pressing those shirts shouldn't take long, I'll keep you posted. And I'll start adding the competition winning entries to v1.3.0 later today. ... And I'll announce the next competition here tomorrow, if everything goes as planned.
Another Status Update Ok, we'll be getting a test t-shirt on Monday, and all the shirts on Wednesday, if everything goes ok, which means they'll be mailed during Wednesday-Friday to all the winners. I'm working on the competition winner characters at the moment, I'll post screenshots here later today. And next competition will kick off this evening, just wait, you'll see it here soon!
Ok, Ninja's in! He's now in v1.3.0! Next Zombie, and then (the most difficult but the most rewarding) the Pinata!
The second iDrop Dead competition is on! http://forums.toucharcade.com/showthread.php?t=25246 Have fun, and good luck!
Pinata WIP Pinata is really going to be a different kind of an animal. Especially when you enable super deformed mode the head will be big and heavy... I'm still working on the legs (the back legs are missing and the right leg is too much right), after that come the particles. But already it's fun to play with the horsie! I also made it so that the leg joints bend only backwards, like with a real horse.
Yup, all those red, blue and yellow boxes are connected using joints, so even the chest of the pony is flexible (I limited the angles of the joints quite a lot, so it's not _that_ flexible, but still can twist itself a little). And they do come off one by one. Also I hope the credits screen will be ok for you guys.
Credits screen is fine by me. I'm even more excited about using the pinata now you've done the joints thing... I don't know why but when I was drawing it I was only imagining the legs being one solid object each, so I was expecting it to have less parts than the normal characters. This way is much better
Great! It's really a different kind of a character. Some passages on some levels might be too small for him, but not every character works in every place. But this pony can slide the hills down really nice. He feels a bit clumsy, because he's so big, but that will create some funny situations. I'm not sure how we could use him to change the gameplay. Perhaps we'd need an item that reacts to heavy weights? Well, at least he's in the game now. New ideas might appear when you guys get your hands on v1.3.0?
T-shirt status update Ok, we'll be getting that test print today, and if it's ok, the guys will print the shirts starting tomorrow morning. Damn I need my iDrop Dead shirt already...