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Discussion in 'iPhone and iPad Games' started by The Game Reaper, Dec 23, 2008.
It's finally coming.
Found here on engadget.
What do people think of this?
sounds sweet and cool and looks awsome
Just wish one handheld or device would have 2 analogs...
I think the D-pad looks small and cheap... and it's located in a weird place.
Looks ugly. I hope they come up with a better design. Is there any mention about a battery pack????
Looks cool, bit ugly, but cool
In defense of the product, it does say that photo is of the last prototype, so it should be cleaned up........................ hopefully
Question is how many Dev's are willing to add that controller support option in their game's??? Dev's???... ...
That's a very good question...
I hope arn covers this...
There are so many reasons I can think of as to why this is just one more "Confirmed" gaming pad that isn't actually real. Listen, here are the problems with thinking that somebody somewhere is making something like this:
1. As far as I understand it, the SDK currently does not allow for docking input access for any kind of peripheal accesible via software other than their own. This would have to be changed.
2. The iPhone, iPod touch, and iPhone 3g all are slightly different in shape and size, meaning that this pad would have a hard time supporting them all.
3. the app store just celebrated 10,000 apps. That is 10,000 apps that would be incompatible with this thing.
I can think of several other problems with this "confirmed" report, but I am hungry...
Support is already built into all the emulators on cydia/installer
I'm curious to know if devs are even allowed to support it on AppStore games. Didn't the original SDK say something about apps not being able to use hardware connected via the ipod connector?
If this is an accesory for Jailbroken devices only, then I'll believe it. But officially, I call Bullsh@t. VegantTnT, you made my point for me. Thanks. Hey, if this thing is for real, let's hope I am wrong, but you can only cry wolf... err... iphone control pad... so many times before no one cares anymore.
I wonder if the developers could redesign their preexisting games to conform to this device. I guess it depends on the complexity of the game.
Yeah, We've seen video of it working in a very ugly build. I think arn posted a video on the front page even.
In the end it's still just vaporware. It's the same as OpenClip. It's a perfect solution to a problem all of us face... But until Apple allows it and devs support it... It does nothing but make us bitter that we can't have it
Yea your probably right, I could only really see this being supported through the jailbreak community. But either way seems pretty cool.
I'm sure there could some interesting fixes for jailbroken devices. Like maybe a utility that converts dpad movement and fools the device into thinking it's the accelerometer?
STUPID add-ons... please not for this device!
People (devs) should think about how to use the iphone perfectly.
Best example: Dropship...THIS is innovative and not possible this
way on any other gaming device. The pads are where your thumbs
come down, really innovative. So why going steps backwards just
because somebody is used to something. Then I already wait for
the plastic keyboard and other silly attachments....
This is great for games that are designed exclusively for the iPhone, but there are ports in the App Store that are screaming out for something like this. One in particular that I would love to see use this is [App]Nicky Boom[/App]. It looks like a great game, but since it was designed for another console, the controls dont work for me. I find it unplayable with its current implementation.
I can think of several others that could see improvements with a more traditional control input. [App]PAC-MAN[/App] and Bomberman come immediately to mind, and to an extent [App]Tetris[/App]. You could argue that any old school shooter would play better with real controls. And any one of the tennis apps that came out would improve with the iControlPad.
Im sure there are others, too. Anyone?