I wrote 8 part tutorial on how to develop simple real time multiplayer card game using WebSockets,Netty,Cocos2d-x-html5. Hello all i like to show you how to develop super simple real time multiplayer card game , which is also cross platform Using only free open source tools . which every one can efford. For the server stack im using Java Netty , it is light,fast,Asynchronous network server. the java code im using is NOT doing the 9 layers of abstractions it is simple almost procedural programming. For the networking protocol im using web sockets For the client side game im using Cocos2d-x the HTML5 version , and the Javascript API for desktop and iOS. Multiplayer Card Game using WebSockets,Java Netty Server ,Cocos2d-x-HTML5 http://www.gamedevcraft.com/2016/01/multiplayer-card-game-using.html The source code: https://github.com/meiry/multiplayer_cocos2dx-js_using_netty_websockets previous tutorials http://www.gamedevcraft.com/2015/09/cross-platform-snake-game-in-javascript.html i showed how to develop simple cross platform game . Please note that this is the first draft, i will happy to get Feedback so i could iterate and improve. Thanks