Specifically, this thread is about Theseus. Theseus was promoted by Apple in their "What's Hot" section and saw about 40,000 sales in the last month. But since being removed from the What's Hot list the sales have plummeted. It's now selling about 50-100 units per day. Not bad, but nothing near the 3000 per day while it was on "The List". So the question is, now that the game is installed on those iPhones, what can be done to the app to give it a new viral burst? What features can be added that will make people want their friends to buy Theseus too? Or should I just move on to another project?
new graphics (someone here had some great ideas for you, post them in your official thread i think), "labyrinth" editor...
I would suggest some community features.... global highscore or something like that where users can come together and compare scores/progress.
Work on your foreign sales. My games currently live in the middle of the Top 100 Puzzles list, which is where you are now, so I know most of your 50-100 sales come from the U.S. Believe it or not, 60-70% of my daily sales are outside the U.S. There is a market there, even though it's much smaller than the U.S. It does add up. I would do this too. Spread the risk around. If one app does bad today, your other app could make up the difference.
Well there are sooo many iphones out there so you can only sell soo many. (ie: once you sold down to the last iphone/ipod touch you cant sell anymore titles) I think work on thesues for a little while and work on another project. My 2 cents
Well, that can't really happen right now because lots of new people buy iPhones or iPod touches every day; it's an expanding market. --Eric