How to get onto "What's hot."

Discussion in 'Public Game Developers Forum' started by Kris Jones, May 14, 2009.

  1. Thorero

    Thorero Well-Known Member

    Nov 15, 2008
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    Graphic Designer, 3D Modeller, Web Design
    Portugal
    I'd say just wait in there, They'll probably get back to you soon.
     
  2. WellSpentYouth

    WellSpentYouth Well-Known Member

    Jan 11, 2009
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    iPhone programmer
    App Tech Studios, USA
    Yes, he got back to me. I thought that he had a few tips or ideas on how to get featured, but he apparently uses some marketing company, so I am not interested.
     
  3. monk666

    monk666 Well-Known Member

    Nov 16, 2008
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    Nothing constructive to contribute to the topic, but wow. Its like a market with only 1 monopolistic advertiser. We promote you, you fly, else you sink/tank/crash/burn.

    Anyone has any luck with off-appstore advertising? Like those shiny banners i'm staring down on the TA frontpage.
     
  4. TechPadProductions

    TechPadProductions Well-Known Member

    Mar 13, 2009
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    #24 TechPadProductions, May 25, 2009
    Last edited: May 25, 2009
    After we fell off of New and Noteworthy our sales plummeted to a nice big ol' "0". It just seems there are so many games to compete with that are in the $.99 range that if you are not featured you are no where.

    What really makes this bad for any software product is that it appears that you must expend 5 - 10 x the amt of marketing energy to get a few sales.

    A few nuggets on what we learned:

    One amazing thing that we saw during all our marketing efforts was that press releases had almost no impact on sales.

    Reviews did give bumps in sales.

    A contest giving away iTunes cash did give some good review and a bump in sales

    Banner ads seem to break even on sales

    I think it also just comes down to having a really high quality product that you can stand to either A. lose money on B. Have a lot of free time to self promote or C. Have a marketing company get you Apple marketing spots (but even that is very short lived)
     
  5. WellSpentYouth

    WellSpentYouth Well-Known Member

    Jan 11, 2009
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    iPhone programmer
    App Tech Studios, USA


    I don't advertise with banners and stuff, but after Stick Escape being out for about a month now, it still sells over 20 a day. Not that it is spectacular, but I am very pleased with it and I hope to sell like that in the future for my other games.
     
  6. M of IMAK

    M of IMAK Well-Known Member

    May 26, 2009
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    iPhone App Developer
    Austin, TX
    Can you explain more about how this is done? I can see the beginning and end points (being I pay $ and app is featured), but I'm unclear on the connecting dots. I wasn't aware that the iTunes marketing spots were for sale.
     
  7. TechPadProductions

    TechPadProductions Well-Known Member

    Mar 13, 2009
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    Actually you are not paying for a position at all, it is more about the time it takes for you to be pitched to Apple. Marketing companies also help with PR and other activities not just N&N.
     
  8. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    Producer/Publisher/Designer of Mobile Games
    America
    Why not just go with a publisher?
     
  9. WellSpentYouth

    WellSpentYouth Well-Known Member

    Jan 11, 2009
    1,363
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    iPhone programmer
    App Tech Studios, USA
    Because it is fun to be your own publisher :p


    It probably wouldn't make much of a difference and you would have to do a lot more paperwork and contract junk. Plus, if it sells well, you will kick yourself for not publishing it yourself and getting all the profit (after Apple takes 30%).
     
  10. dannys95

    dannys95 Well-Known Member

    Sep 29, 2008
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    Earth
    Exactly. Plus, as it is turning out with Chillingo, unless your app is the next iDracula, you will be treated like crap. It is best to be your own publisher.
     
  11. LostToken

    LostToken Well-Known Member

    Apr 16, 2009
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    iPhone Developer
    Baltimore, MD
    Durak just got featured in the "What's Hot" Games section! Hopefully this is comparable to being featured in the regular what's hot section but either way we are very excited.

    Durak has been out for about 2 months now. I am not sure what it takes to get onto what's hot but we have been getting mostly 5 star reviews and bought a banner ad on toucharcade which might have helped for visibility. Other than that we spent lots of time polishing the game and hoping for the best.

    Thanks for everyones support

    Andrey
     
  12. Circle65

    Circle65 Member

    May 26, 2009
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    Im wondering what the popularity rating means when you preform a search in ITunes. IRobox has only been out a few hours and its popularity bar is full. I have no idea if this translates into sales or not.

    /n00b
     
  13. Little White Bear Studios

    Little White Bear Studios Well-Known Member
    Patreon Silver

    Aug 27, 2008
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    Unfortunately, it doesn't have the same level of exposure, as it doesn't appear on the iPhone. But it's still great!
     
  14. Little White Bear Studios

    Little White Bear Studios Well-Known Member
    Patreon Silver

    Aug 27, 2008
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    It doesn't. I believe it just means all the people who searched on the words you searched on, clicked on your app instead of another one. Just look at your rank in the top 100 lists, as it's all that matters.
     

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