How to ensure my levels are solvable ?

Discussion in 'Public Game Developers Forum' started by alecai, Feb 17, 2016.

  1. alecai

    alecai New Member

    Feb 17, 2016
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    Suppose I have a physics based game (Scene Kit).
    Each level is completed iff at some point during the physics simulation, a criterion is met. Given that the simulation is (probably) non deterministic, how can I be sure that every player will be able to complete the level on their device ? Is it just a matter of thorough testing ?
     

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