I think it should be free but I dont know where to download it safely from. I'll ask my parents. Also you may need like a book on C that uses putty (I think that is default anyways) because it is confusing.
everything in C applies to objective-C as well - keep that in mind! what you should do is focus on the language, not on the libraries. avoid stuff like standard libraries; chances are you'll be using objective-C based versions. i have some lecture notes archived somewhere where the focus was on the language - this is what you need. most books focus on implementation and using libraries that are provided.. this is what you want to avoid. you can also pick up a lot just by looking at Java tutorials - just again, forget about the object orientation side of things (classes, interfaces etc) and look at the general language syntax.. php also uses a C style language.
Haha, despite all this talk about C being very closely related to Objective-C (which I totally agree with), I didn't study C at all. I had a 10 day crash course in C++ though.
Wait guys. Gamesalad? You dont need any programming knowledge? Is gamesalad worth it or should I continue with C/C++/objC
Alright I think I will continue programming, it might be useful in the future. But I may look into gamesalad if I get impatient. But using something like gamesalad kind of ruins the fun in being a dev.
I know. It's kind of repetitive though, the stuff in GameSalad. I heard you can't implement scores or high scores. Any news about your first game?
gamesalad is an interesting concept; however you may be limited to the types of games you can create with them. it never hurts to understand how to program; you can always use products like gamesalad as a reference. as a developer; you eventually end up with a bunch of libraries for doing certain things - and, you end up minimizing the complex programming to focus mainly on logical programming.
Actually yeah I'm going to ask for gamesalad for christmas ( it's not free right?). I'm just going to do some easy line drawing game then I have something better thanks for the help pixelmike, mobile1up and froggy, you guys answered my questions nicely.
I think whatever you learn... try to start the iphone related stuff as soon as you can... even if you don't know everything you need yet, starting your iphone projects immediately (start with simple things like the Hello World program etc)... and as you learn little by little you can do more complex projects... There's no need to wait... I think the learning needs to be done in parallel... rather than waiting to learn the programming language, before actually getting into the iphone stuff... Just my opinion. If you don't have a mac though, you probably can't start with the iphone stuff...
I think this is a good idea. Get started making a game, however simple, as soon as you can... when you succeed, you will automatically be motivated to learn programming etc...
Thanks for the advice. I made the hello word app a few days ago. Thats a good point with the motivation factor, didnt think of it that way.