Hello everyone! I've just assembled a team to start our first project for the iPhone! We have experience in game making (in all areas) but are new to the iOS platform. So we kinda have a few doubts about the whole thing. Some of them are quite the newbie ones! My biggest concern is about the retina display right now. We are in the process of getting an iPhone 4, but due to shipping (I'm not in the US) it may take a while for us to get it. My question is: How difficult it is to build a game with support for the retina display? Should we start building the game with the common resolution, then perform the necessary changes to add the retina display? I suspect this may be simple as several games have been updated to take these advantages, but I'm not a developer so I figured I should ask. Thanks in advance!