I've been thinking of creating a side scrolling racing game much like the old NES Excitebike game. I was wondering what kind of player interest this type of game would bring? I personally loved the old nes game. I used to play it a lot. Creating my own tracks, trying to beat my old times on each track, it was challenging and fun. How does the TA community feel about the Excitebike genre? Would you download or purchase a game that was like that on your phone or tablet? What do you think a mobile Excitebike style game should have? Currently, I was thinking of doing a premium release with an early adoption price. Say 99 cents for initial release that would include time trial and player vs AI racing. Then I'd like to add a Career mode and bump up the price. That way, early adopters get the new feature without the extra cost and new buyers will help pay for the feature. The other element was the Level Editor. It was a huge part of the Excitebike experience and I feel like you couldn't make a game like that without it. The question would be as a developer how to a provide a feature like that. How cool would it be, to make your own race track and send it, along with a challenge, to a friend? Would this feature be an IAP as a DLC or treat it like the Career addition? Early adopters get it for free, and new buyers pay the added price point. What are everyone's thoughts on this idea? Does the game sound cool and fun? Does the pricing seem crazy or totally worth it?