Wow, that answer I did not expect. hmm, maybe I shouldn't invest the time learning a different control scheme.
So can we get one soon? I started looking at the leaderboards on Sunday so it's possible I had just missed a reset. Still, I'm dying to get me a crown and I'm struggling to shave off much more time on a couple levels (#4 is the best I got so far ). Since you said usually Sunday I'd be fine with a clear then. I certainly don't want to be pushy and ask for one sooner-although I know I'm not the only one itching to try their best to get a crown without being super awesome. I don't know if I can ever get that good. But I'll keep at it!
Man, I've been using pro all this time. I wonder if that's what's holding me back from beating silver hat. <_<
Could try it the other way. Let us know if you get past it-I'm wondering if its the secret to super success.
I don't know if I can learn the other way now :x Also, grats on #11 on IGN's top 25 iPhone games. Of course I feel you deserve higher (Peggle is #10?!), but what can you do. Though for some reason they think the developer is RockCat. <_<
I've been an IGN reader since it was N64.com and I generally love all the stuff they post. But I had to fan out my read to other sites for iPhone stuff. They are so far from the pulse of the iPhone market its a waste of everyone's time. It's a shame because Levi is awesome, but he seems to be the only one I tend to disagree with when it comes to review time. He needs to get back to the RetroCity Podcast already!! I would personally rank this game higher than Peggle. The PC version is still better, but the iPhone version is a great port. Plus original/exclusive titles always get bonus points in my book.
golden bull is super hard for me. i can get tossed out of lava twice and have 3 rocket boot uses. Am i missing anything that will make this easier? i've gotten to 86%, but it was a miracle...
I'm guessing it's the iPhone simulator included with the SDK. Wish us non-developers had the opportunity to record video output too. 3 days until the qpawn mystery is unravelled! And hopefully the update will drop soon too, even though I've been testing it it's still nice to have the retail version updated.
The hardest part is going to be making [removed at the request of people who don't like spoilers]. Although I think I have a way to make it. EDIT: wow, exactly 10 minutes between these three posts.
Yeah, I suggested that idea, and I would do it, except that it would be quite hard to keep up with all the hats, and I would have to restart my game and lose everything that I've achieved. If you could somehow go into the data of Hook Champ and get me the information, I could compose it all and create a decent hat guide.