Surprisingly, yes. Thank you! I'd almost seen the solution but convinced myself that the push block was useless because I was trying to push it while I wasn't upside down.
Is there an easy way to find a jar with a certain number? I'd love to help people with questions, but the jars aren't in an easily-traceable order.
Don't know if this has already been mentioned but the level editor REALLY needs a 'Play' and 'Play from Start'. My son is creating a huge level and we're bug testing it as we go along. There's nothing worse than being 5 minutes in, finding an issue, fixing it but then having to start from the beginning again! Awesome game btw!
Hi ! A solution exist for your issue: When you will play just a section of your level, kake Hoggy, and place Hoggy on the section you will test. After, when you have test your section, you can place Hoggy to the start of the level. In this way, you will be able to play just a section of your level Ah, Can't wait for play with level of your kid. When your level will be shared, do you please drop the name of level here ? We will be happy to play with ! Have a nice day
Twice now my progress has been deleted somehow. I think when my phone clears all unnecessary cache data, it clears my Hoggy save. I have very limited storage on my phone. Havent had this issues with any other games.
Don't worry, this problem will be corrected in the next version of Hoggy 2. Thank you for your report, and for your patience. Next version of Hoggy 2 will be coming soon
Thanks, I'll tell him to give that a go He's shared a few levels now but this large map is called 'Teleporter'. His Author name, if you want to search for his levels, is: dusty3692 Enjoy!
At last!! After blood and tears I got the trophy!! This is one of the hardest challenges I've seen in a game. Thanks!
I have play with "teleporter" Very huge level ! And prety funny, yes ! I have leave a comment on this level
Thank you for your anwser ! We actualy work on this issue and in next update (very soon) This issue will be resolved !
Hi everyone, the first Hoggy 2 update has been submitted. Thanks for the suggestions and bug reports, and here's what's going into this first update: 1. Fixes a few camera glitches! 2. New controller options in settings->customize controls: - Accelerometer support returns - An option to replace the joystick slider with buttons - Ability to reset all touchscreen controls to default 3. Moonbase levels will ask you to confirm leaving. 4. A few small tweaks in the level editor! 5. If you've purchased "remove ads" the bonus door will open for you by default. 6. A problem with saving volume has been fixed. 7. The problem of the vanishing savegames/progress has been fixed. The Android version is in final testing and should release pretty soon!
I want to say I'm really impressed with the level design. Hoggy's mechanic is pretty basic. He goes left or right, he walks on the floor or the ceiling. But every level seems to find a new way to build a quality puzzle out of that simple premise. It seems like it should limit the variety, but each level finds a fresh way to challenge you. Well done. (And I'm not even halfway finished.)
Indeed. There's a lot of variety, pure action levels, pure puzzles, a combination of both, some insane stuff in later levels... Excellent in every way.