How to succeed at work without really trying: Bounce off the walls. Get as high as you can. Always bring a golden parachute. Upcoming free-to-play mobile game from Kumobius. Edit: Thanks to everyone who signed up to beta test!
Ok, wow! Didn't expect so many responses so quickly, and a front-page article too! I've sent invites to everyone one I can, but I have to sleep now (it's 1AM here in Australia). I'll send out more tomorrow morning!
Been playing this today. Really addicting and very well done! Really has that one more try feeling. Haven't found any bugs or anything yet, very stable on my SE.
Do the location purchases work? Is that the only way to unlock them or can you win both characters and places?
Reminds me a bit of leap day. Much faster pace and quick reactions are necessary. Really enjoying this one. They did a great job.
Sent out another batch of invites! You can win the environments in the Win A Prize as well as the characters.
All that, and a little of Aliens Drive Me Crazy. The running up towers and whatnot feels a lot like the end of level base sections after you stomp fools in your car. #
Wow, after playing for about 30 minutes I can say it is one of my favourite endless games ever. I liked Kumobius' previous endless (basketball) game but this one is much funner. There is a lot of variety in gameplay in the form of specially hand designed sections, not just constant, random, upwards jumping like similar endless games. Being a platformer fan and a huge bean(s) quest/dreams fan I would love to see a few small hand designed super hard levels. Did I mention that the difficulty curve is absolutely spot on? Overall, great game and I can see it becoming very popular!
Realy nice. Not sure why you guys feel that you need beta testers; it's so damn polished already. Simple one-touch gameplay but every detail feels polished. + Unobtrusive Crossy-Road style monetization. $3 to earn coins daster with 1000 instant coins is generous. + Different soundtrack for each theme helps set them apart. + Instant restart if you die really early is great. + I really like the fact that the boost takes you to 50% of your high score instead of a fixed level. Possible improvements: * Characters still to be unlocked on character select screen could be slightly easier to make out. For ones woth generic names, it's too hard to see what they are so I'd never buy one. * The boost seems way too generous - one video or 50 coins for half an hour? You could get away with only allowing it for 3 or 5 games, or a much shorter period. * It feels odd that you restart on the ground while the boost is still on after the first game with it active. I thought it wasn't working.