iPad Hexile released (25 giveaway?)

Discussion in 'iPhone and iPad Games' started by Carlos-Sz, Dec 30, 2008.

  1. Carlos-Sz

    Carlos-Sz Well-Known Member

    Nov 5, 2008
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    #1 Carlos-Sz, Dec 30, 2008
    Last edited: Dec 31, 2008
    Hexile was released today.

    I've visited developer's home page and I've found a beta tester program that intends to get feedback and as a payback 25 codes of the game for the, of course, 25 first who signup.

    Here's the link for those that want to try:

    http://fusiondevgroup.com/downloadgiveaway.php

    And here's the headline:

    However, I'm not sure if the giveaway is still on or not, that's why the interrogation point in the title.

    [​IMG]





    ////Update:

    I win a code (thank you developer!), played the game and here's my review:

    First of all this game has a nice presentation: top-notch graphics, music and sound. I just wish to see less system message box (e.g. the one displayed when you lose a level) and more a seemly interface that matches the game theme.

    This is a nice pick up and play puzzle game for two simple and welcome reasons: it has a simple gameplay (you eliminate numbers in descending/ascending order) and you can always continue from where you left, even if you lose.

    Basically you can enjoy and try to beat the 620 levels without the stress to start from level/stage 1 again. That's an awesome approach when you need a game to kill some free time. Excellent!

    The first stage is easy so you have a chance to understand the game. Nice.

    But when you advance the game starts to get a bit complicated (in a good way) and time is more than precious. The result: you have to use some strategy based on your first look of the board level and don't waste any second.

    When things get tough then you can start to use the power-ups to help you win the level. Later levels introduces more power-ups like the "Time Dilator" and the "BioTox" bomb.

    Usually I feel that most of the games should add something to the gameplay but this time I really don't feel it. This game has a nice approach that makes you enjoy all levels without worrying about lose all your effort just because you didn't win a stage.

    However this game needs some refinements like an in game tutorial (just a web one right now) and a way to play in both landscape orientations. Those are minor things that are not enough to hold anyone from trying it.

    Finally, just a small request: statistics. It'd be nice to check how many levels were played, how many power-ups were used, winnings/losses (level) and so on.

    5/5 for me that love puzzle games more than any other genre. :)

    PS: sometimes I just wish I had more time to enjoy the game a bit more (maybe an easy mode in the future with more time?).
     
  2. Blueseas25

    Blueseas25 Well-Known Member

    Dec 21, 2008
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    Thanks for the heads up.
     
  3. D.Sync

    D.Sync Well-Known Member

    Dec 25, 2008
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    University Student
    Malaysia
    I wonder will I get a chance for being a Beta tester?
     
  4. costanza

    costanza Well-Known Member

    Dec 5, 2008
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    Orlando, FL
    Nice, I got a key. Thanks for posting this.
     
  5. pope22

    pope22 Well-Known Member

    Dec 27, 2008
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    I got a promo code, and have played for about an hour now..i love it. Here is the review I posted on iTunes:
    One thing I wish App Devs would learn, and especially those of puzzle, casual, or other simple games, is that with "extras" to enhance the addictive nature that these games are designed for, they can rise above the mass of "Me Too!" apps.
     
  6. TSP

    TSP Well-Known Member

    Sep 14, 2008
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    Teacher.
    Sweden
    Is there any way to use promo/beta codes if you are not connected to the US store?
     
  7. brewstermax

    brewstermax Well-Known Member

    You can do betas, but you have to have a valid US account to use promo codes.
     
  8. GreenLightJerky

    GreenLightJerky Well-Known Member

    Oct 27, 2008
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    Senior support engineer, jerky guru
    California
    @pope:
    Can you explain a bit more of the game play?
     
  9. pope22

    pope22 Well-Known Member

    Dec 27, 2008
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    The basic gameplay sets you up with a series of hexagonal tiles on the playing board. Each one will have a number on it. You touch anyone you want to remove it from play. Whatever number you start with must be followed by a number that is either +1 or -1. For example, if you start with 5, next would have to be 6 or 4. If the next was 4, you could then go to 3 or back to 5. As you go through the levels the number of tiles and the complexity of the pattern needed to clear all the tiles becomes more complex. You also find tiles that add bonuses and special abilities to your gameplay, which you can collect and take with you between levels. Along with all this you have a timer which counts down quickly when your inactive, but increases when you are selecting and removing tiles, so there is a pressure element as well.

    Seems a bit rambling, but hopefully i was able to get the idea across :)
     
  10. GreenLightJerky

    GreenLightJerky Well-Known Member

    Oct 27, 2008
    505
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    Senior support engineer, jerky guru
    California
    convinced me to buy it! Thanks for the info.
     
  11. pope22

    pope22 Well-Known Member

    Dec 27, 2008
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    Sweet! Come back and let me know if your experience was anything like mine, I always wonder how my game tastes match up with everybody else :)
     
  12. istopmotion

    istopmotion Well-Known Member

    Nov 21, 2008
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    This game actually looks pretty good - I might buy it! The website looks pretty polished too!

    PS thanks for the heads up Carlos!
     
  13. Zincous

    Zincous Well-Known Member

    Dec 23, 2008
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    Sacramento, CA
    I just got my code from them!

    Thanks for the post.
     
  14. GreenLightJerky

    GreenLightJerky Well-Known Member

    Oct 27, 2008
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    Senior support engineer, jerky guru
    California
    Got to level 3-5 8975 points on my first game.
    It gets really complex with the 2 layers. when the board is full of tiles it gets crazy.
    The music helps build the tension too. Thanks for the heads up on this game. Im diggin it.

    I cant believe how many good games i have purchased in the last week.
    I have an arcade in my pocket!!!
     
  15. Carlos-Sz

    Carlos-Sz Well-Known Member

    Nov 5, 2008
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    I've just received my code. I'll play it ASAP. :)
     
  16. istopmotion

    istopmotion Well-Known Member

    Nov 21, 2008
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    Would someone mind putting up a video of the gameplay? The game (artwork/graphics) look very nice and I want to know what the game is all about.

    If anyone one could do that, I'd really appreciate it.

    Thanks
     
  17. Carlos-Sz

    Carlos-Sz Well-Known Member

    Nov 5, 2008
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    The developer said to me that he'll make a video ASAP.

    I've just played a bit. Graphics are really great. Gameplay is simple (which is good). Overall a nice puzzle game. I like it!
     
  18. ogindahood

    ogindahood Active Member

    Dec 26, 2008
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    MLG 09
    i got my code yesterday. this game is crazy good but it should have some sort of achievments, and some other kind of game modes.
     
  19. istopmotion

    istopmotion Well-Known Member

    Nov 21, 2008
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    OK, thanks!

    Just a simple two minute gameplay video is fine for me. I just want to see what the game is like :)
     
  20. fdgdevin

    fdgdevin Member

    Dec 30, 2008
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    Developer, Fusion Development Group
    North Carolina, USA
    Video and more free downloads to come.

    Hey folks,

    I'm a dev/support contact for FDG's "Hexile". Thanks so much for your feedback and the beta/RC signups. Since the game has been released, our "beta/RC" program will evolve into a quality control program. Thanks again to those who have signed up.

    We will continue to offer free downloads in small quantities to help make sure the game is enjoyable (and stable). The next batch of free downloads will go out sometime tomorrow afternoon.

    As far as the video goes, we should have something posted here in the next few hours. Some of our original Hexile concept videos contain content that we're not releasing until later updates, so we didn't want to give all the secrets away :)

    We'll be sticking around this forum to help address any issues/questions, too. We've got some valuable feedback already. You guys are awesome!


    -Kevin
    Fusion Development Group
     

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