Nice! Yeah, I figured out 11. Guess I was searching for a much more complex solution, but it was super simple. 13 now.
Glad to hear y'all are digging it! For those wondering about device requirements, we built it with UE4. It's gorgeous, but, because of that, it's limited to higher end devices. It runs on a slightly lower res for the lower end devices and devices older than that will likely see the game crash. So, we don't recommend getting the game if you don't at least have an iPhone 5, iPad mini 2, or iPad 4. I've personally played through it a number of times and think it's a blast. If you have questions, let me know. Garrett Community Manager at Phosphor
People have been comparing it to Portal and I think that's a good way to look at it. But, it also has a deeply interwoven narrative with some cutscenes and more dramatic levels closer to the end. We ramp up the stakes and drama as the game goes on.
Happy to say this game is way more polished & better than I thought it would be. I'm enjoying every level. It's really well done. Sometimes an impulse buy pays off. This is one of those times for me
I'm a Huge Fan of Phosphor Games,and See Another Game it's Really Welcomei.It's Built in UE4,and it's A Different Game compared to others Phosphor Game.I've a Question @Garrett I Know This it's not The Right Thread,But It's the Only i Can Get A Reply,Sorry For The Off Topic Guys. i'm Huge Fan Of You're First IOS Mobile Game,DARK MEADOW,Two Years ago,After IOS 7,HORN got Completely Broken,and Was Announce an Update For Both,But DARK MEADOW was Never Update,Any Chance Now that You're New Game It's Out To See DARK MEADOW Updated @Garrett? thanks
MFi support? If not could you please add? The controls are too gesture based for me & am completely losing it
Ok so I saw gameplay to this on YouTube and each one I noticed them only being able to toss/drop the box when those words popped up is this true? Like they had to point it at a specific spot before doing something with it
Right now, we cannot announce any plans to update those titles. We understand that there have been issues for certain devices. But, our budget limitations make it tough to pour resources into those games. Please understand and we hope we can do something we them in the future.
Try switching to a virtual joystick in the options. It should help. It's my preferred way to play anyway. Right now, there are no plans to add MFi support. Also, it would make it inherently tougher to control since you'd be controlling movement with a hand on the controller while constantly reaching up to flick or pick up items. It's much smoother without it, in this case. I think every game is different and I usually love MFi support, but, this game works better without it. Go check out the game! Not that much $$ You press and hold on the item and it will give you contextual options (like drop or throw)
I really liked it. I just finished the last level. I took my time because I didn't want it to end. Really nice puzzle game. Fun & unique. Well worth a play through.
I've got an iPhone 6 iOS 8.4.1 (non-jailbroken), so this game should run fine for me. However, it crashes on launch. After downloading, I turned off/on my phone, performed a hard restart, and have deleted reinstalled. But it still crashes on launch. I have no other apps running, and plenty of space available. Any idea why it's not working, or how I can get it to work??