Made a big change in the gameplay recently, as the 4 characters at once just wasn't working. Most of the time you would just use two characters, and the other two would be used just because you don't want them to fall behind with their experience level. The change was to now have 2 characters under your control, one range and one melee.. and this works soooo much better. Both characters bring something to the gameplay, and it's much easier to juggle between these two instead of four. So there's now a character select screen in the game: with some room for future unlockable characters! and I polished a bunch of the other screens like the "unlocked magic" info screen: the Bestiary info screen: and the game over screen: Current state of the game is that it's now live on Steam in Early Access, which should provide me with a lot of user feedback to improve the game even more. With hopefully just a few more weeks until the full version release on ios, android and pc (still targeting June!)
The site says that the mobile version will be available in late 2016, is that true or is it just a typo?
it was a safe guess back when I made the site still think June (few weeks from now) is do-able ! game is almost feature complete
only auto-aim, keeping the controls simple. and I actually play with auto-aim on the PC and console version also it works pretty well!
guess what.. it's actually at Apple for approval at this moment ! I'm planning on releasing the Steam version next week, and the iOS+Android version one or two weeks after (still need to do some testing on mobiles and fix interface-things on mobile)
If you need some texting my TestFlight is ready to go ! Also just hit 7th on score on steam, I'm coming for you guys !
I've got a 5 I can test it on... iOS 9.3.2 It's my wife's, so it's not added to my TestFlight yet, but I can do it in about an hour...