Universal Heroes and Castles - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jan 16, 2013.

  1. Hero211

    Hero211 Well-Known Member

    Sep 18, 2012
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    Dev can u guys please make a playstation mobile version it would be simply amazing please make happen on Psm an waiting to buy it!
     
  2. Xieus

    Xieus Well-Known Member

    Jan 31, 2013
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    I can't member, but it starts quite low. I observe it growing at about 3 hp per level.
     
  3. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    For me, I'd just want a brighter colored or even customizable reticle. Maybe dark red like the engineer's. just something to tell me if I should aim left or right.
     
  4. workingman

    workingman Well-Known Member

    Aug 9, 2012
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    Maintanence
    Ma
    If this was released for the vita then IMHO it would be the best game that system has. I got rid of mine because none of the devs take that system seriously and are halfassing their games for it
     
  5. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    #1965 visionwebs, Feb 4, 2013
    Last edited: Feb 4, 2013
    Best descriptive word to use for archer is this,

    Glass cannon.

    You are weak but it's possible to do high hundreds 400+ even in early levels with the correct setup even as low as level 10, just see my screenshot a few pages back.

    Having it brighter is one thing and perfectly understandable but having it tell you to aim left or right takes the whole point of playing the class away because you may aswel create a bot to play it for you lol as there would be little to no skill needed...or go to a mele class instead, Especially bearing in mind the potential damage on the class as shown above. The whole point is that you get rewarded hugely for pulling off skilled shots, that's what it's all about. It's possible to one or two shot orcs before they get anywhere near the wall which is very powerful. But again the reticle coloration makes sence not just for gameplay but for people with visual needs too, personally it doesn't bother me but can understand it.
     
  6. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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  7. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    That's something you should level up later in game. Going backfield to get snipers and necromancers out of sight is a nightmare with low health.
     
  8. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Wow, thanks! You know, we would love to port everywhere, but we're just not a big enough team (4 bros)... and we don't have the resources to make it work. Its our own custom engine, so that makes it all the more difficult :/

    I noticed that too when I updated... updated in about 20 second.

    Thanks!
     
  9. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Yep... Runners, goblin sipers, necromancers, and generally venturing out is difficult for ranger, by design ;)

    Also, we just stumbled upon another reason for the crashing... an obscure, but pretty major crash that I think can be attributed to a big portion of the remaining instability some are experiencing. We'll be submitting a hotfix asap!
     
  10. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    I didn't mean for it to literally tell me lol. I meant a brighter reticle would help me judge where to shoot. Right now I miss one or two times by shooting to the side on long range shots because the reticle is hard to see.
     
  11. Xieus

    Xieus Well-Known Member

    Jan 31, 2013
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    For sure. That's why I don't go back field with my archer. I've managed to be able to take out the catapults from the doorway. The snipers are a bit more difficult since they are a smaller and have a lower profile.
     
  12. Rangerlump

    Rangerlump Well-Known Member

    Jan 20, 2010
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    I agree, this should be on Steam Greenlight =)
     
  13. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Hotfix submitting today...

    Update v2.0.1
    • Various bug and crash fixes
    • If you quit during Coop, it will end the game as if you died, allowing you to still earn the reward you should win based on your current time
    • We are in the process of working on better network stability for multiplayer, hang tight until the next update!
     
  14. WCFields

    WCFields Well-Known Member

    Dec 6, 2009
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    steel worker
    are the mage & archer worth buying? what are their advantages/ disadvantages? i don't mind buying them because it supports the good guys at foursaken media. thanks for any help
     
  15. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    Yeah, I managed to unlock everything new with gems and still have hundreds spare but wow... It's worth it even if you used IAP :)If you want to see advantages and disadvantages for the ranger at least I'd start reading from 5-6 pages back.
     
  16. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    Would this co op fix count with crashes?
     
  17. Livven

    Livven Well-Known Member

    Oct 9, 2011
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    Germany
    I hope so... I've just spent the last 20 or so minutes trying to play coop. Between Game Center closing itself, partner disconnecting, and crashing on my part, haven't been able to play a single game yet :(
     
  18. mkb128123

    mkb128123 Member

    Nov 5, 2012
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    hammer

    I hate to ask this, but the dwarf has a HAMMER on its back. PLEASE let us be able to switch weapons to use it, secondry weapons would be a great combat edition. dwarf-hammer, elf-knife etc.
    please consider & keep up the great work!!
    p.s bought the IAPs for the new update and love seige mode!!!
     
  19. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    That would be a little op. Besides, if you want some hammer time, go pally. That's the thing about ranged units. They have to be weak up close to be effective at range. It's like if knight had a crossbow. Would ruin the balance.
     
  20. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    I had a simillar thought... Perhaps there could be a new dual wielding mele class like a berserker.

    The glass cannon of the mele range :)
     

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