if they do that they shouldn't earn XP and should be penalized. Like in SSFIV Volt, don't you get penalized for leaving after loosing! maybe, you could be banned from multiplayer for a day or something. or maybe the game has separate stats for multiplayer (vs & co-op) and singleplayer (siege and campaign) after copying stats over for the first login. I never really looked at this problem!
if you mean trolling on the forum then yes! but the only things we can really do is this and the FPS thing so......
Your rune sux. +1 doesn't help at your lvl. It only helps when you can handle yourself. Let alone that +3 armor. Find something useful. And probably lvl up a little bit.
Thanks man. Coop is the best place for runes right? If anybody wants to play, my gc is Shamus Lowlander.
Before endless, yes. I would like to play coop with you. But not with this constant crashing. I will wait for the update.
Not too bad strategy. I would like to suggest to invest in attack, both with rune an SP. The faster you kill the mobs the less time you have to stand there taking hits from them. I can kill most things with one hit except for things like mummies and trolls, but in their case I typically step backwards when they swing to avoid taking damage.
I haven't come across that rune. I would like to have it though it is inferior to damage +70 which is equal to 70 SP where as health +400 is equal to only 40. If they don't let us reallocate skill points in the next update, I would suggest trying to get an idea of the type of character you want to build and the type of rune you will most likely use and allocate SP accordingly. I still have 51 SP not allocated. After the update and when I reach 99 in a few levels then I will allocate the rest. Unless they allow us to reallocate in the next update.
400hp rune is 200/200 simplified. It's the same with getting two +1gold mods... It just says +2gold. So there is no 800health rune. And the knight with the +1/3armor rune: your rune is fine. Just kite in front of a steel wall full of ballista and riflemen. Punch Orc, run around with orc trailing behind getting shot to heck while punching new Orc arrivals, and laugh as they all die horribly. Easy peasy.
Your rune has nothing to do with it. If anything you have a lot better of a tune then I did. I would use taunt and run my ass across the field letting everyone follow me. Once I got to the end and had about 20 skeletons in front of me I used hero's strike and kill them all. Now at this point your basically in the clear until the next wake. The first 3 or 4 waves are basically easy skeletons so if you repeat this you should be able to handle all the enemies with just your skills and hero. The first thing I did was get 2 gold mines. My tune was +50 gold which helped a little at the beginning. The next thing I did was spawn 2 ballista towers and 2 rifleman. I think I also got 1 group of Pikeman and finally the third ballista tower. And the entire time I was keeping my walls up to date. Now if you use your skills right you can have all this up during those first 3/4 waves. Now comes the crazy 5th wave. this is where those ballista's come in handy. They will start picking off all large enemies. The next thing I got up was a repairman and from there it was basically just keep walls updated. If you've done it right then the rest of the level should just be spawning whatever you want and that should go it.
I made an observation. Figured I'd share it. I recommend being careful not to over emphasize on critical stat compared to damage. Here is an example. Suppose you have a character with 150 damage and 50% critical and you have 50 SP to allocate. If you add it all to critical and were able to get it to 100% (which you probably wont because 1 SP does not always equal to 1 critical for some strange reason, but assuming you did get to to 100%) your average hit will be 240, based using the estimate of an average critical hit being 160% higher than normal. But if you put all 50 SP into damage (stats 200 dmg 50% crit) you will be hitting an average of 260 per hit If you divide the 50 SP to 175 dmg 75% crit you will be hitting around 253.7 But don't forget you will not always gain 1 crit for every skill point. Hope this helps. Any opinions welcome.
Lol. I read your post after I posted mine. I would love his rune. Btw what do you guys feel is the best rune you have. I have two. one is +10 run/-20%building cost and the other is -24% unit cost.
I feel ya. The other day I saw there were 2 updates. Two updates! One of them had to be heroes and castles. They were temple run 2 and minecraft. I barely play those games. Oh well.
LOL...I bet you not lvl99 yet. For engy you definitely need to get crit to 100%. Pally has a natural growth of 1% each lvl, so no need to put point into crit. But engy definitely need to max it. If you say 1 doesn't give you 1 crit, it's probably a bug. I had the same problem. But after awhile, like over lvl70, I always get 1 crit rate for each point I put in.
Nope I'm not level 99 yet but your level 99 hero that you got from exploiting a bug doesn't give you the right to be condescending. My knight is at 86 but it will be 99 very soon. As for the knight it does not always give 1% crit every SP, maybe it is a bug but it is common enough that others have mentioned it here, and the knight does not gain 1 crit per level. As for the engy character, Crackshot is not dependent on one's damage or critical so you don't need crit for that...so the only thing left to say that you need crit for is typical shooting, and in that case the math speak for itself.