Is the XP you get off of fortification based off of how much damage it absorbs? I seem to get a lot more XP with this method if I kill off enough waves to get the orcs and trolls to come along.
Yep! Although later on you have the archers and garden gnome bombers that destroy your keep, which repairmen can't fix like they do your wall.
Yaaaaaaayyy! The first endless game I could finish, but the balance issue barely worked! What is the average lvl jump? I only went up one although rather quickly
This is a REALLY dumb question, but how do you unlock the active and passive skills? Where does "SP" come from?
Oops! I kept using my SP on damage and CRT etc, didn't even realize it was for those other skills too...thanks! I'm so dumb! Somehow I made it stage 19 without even realizing the active and passive skills were there, I should have just scrolled down, haha...
At last ..... Gold rune of the sword (+1 gold / -20% unit cost). I decided to cheat and use the exploit in endless to farm legendary runes. It took about 30 attempts to get 14 legendary runes eventually number 14 being the +1 gold that I was looking for. My previous best runes I found apart from that are Sword rune of the Hammer (-12% unit cost / 20% building cost) and Tiger rune of the Lion (+20% critical / +35 damage) is fun to use. Using the exploit in endless to farm legendary runes is the only in un-exciting way to play this game in the end so I'm a fool to myself for wasting hours of my life doing it really but I wanted to get a +1 gold rune before the update got rid of the exploits. Can't wait for the update now !
Based on sampling my 50+ legendary runes, they are either a single or combo of these attributes below (not exhaustive): +1 Gold Income, +100 Starting Gold, +200 Health, +100 Health, +10 Run, +7 Run, +2 HP/sec, +35% Crit, +20% Crit, +40 Damage, +35 Damage, +20 Damage, +35% Crit, +20% Crit, +40 Armor, +20 Armor, +12 Armor, +7 Armor, -40% Building, -24% Building, -20% Building, -12% Building, -20% Unit, -12% Unit, -8% Unit... If my math is correct, if the total number of attributes is n, the total number of unique Legendary runes is n * (n-1) / 2 + n So if there are 30 unique attributes, the number of possible legendary runes is 465. I haven't seen it, but based on the pattern above, there should be a -40% Unit attribute, and the combo of -40 Unit/-40% Building would be something else. Also there is a name for each of these attributes: Gold Income - Gold +Starting Gold - Silver +Damage - Lion +% Crit - Tiger +Health - Bear +Run - Rabbit +HP/Sec - Water -% Unit - Sword -% Building - Hammer So the name for -20% Building/+100 Health would be "Hammer Rune of the Bear". Some of my notable runes are +1 Gold Income/+1 Gold Income, -20% Unit/+1 Gold Income, +35 Damage/+35 Damage, +35 Crit/+35% Crit, -40% Building, -20% Unit/-20% Building
Looks like someones been putting in a lot of time collecting legendary runs. I'd like to get my hands on that +1/+1 gold and 35/35 crit. Got most of the rest.
I wasn't paying attention to some of the tutorial, what does the icon above the weapon icon do? thanks!