Universal Heroes and Castles - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jan 16, 2013.

  1. Reluctant Sloth

    Jan 30, 2013
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    As I've maxed out all my skills with pally, I'm starting to wonder what good allocation would be for the rest of his levels (points). But I'm particularly interested in how much armor is necessary to avoid knockdown by the two hander guys - the ping ponging is a bit much sometimes, haha. Anyone know the value?
     
  2. ruggedland

    ruggedland Well-Known Member

    Oct 11, 2011
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    I wish Foursaken can allow us to reallocate stats (most other games have that built in). It allows to experiment with diff build to find the optimal formulae for your personal style.

    I beefed up my level 88 Eng's run to over 10 secs, which allows me to run across the entire field non stop and cover both ends easily.
     
  3. RichRuzz

    RichRuzz Well-Known Member

    Aug 19, 2012
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    Hmm, my attributes seem to randomly bug and degrade also permanently. :/
     
  4. p3psi

    p3psi Member

    Nov 1, 2012
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    Happened to my knight too. The only way I was able to fix it was that I accidentally loaded a very old save from iCloud. >_<

    I've since regained all my progress, but t wasn't exactly how I preferred for that to get fixed.

    Also of note: when Foursaken emailed me about it, they asked if I used the same rune on multiple characters. I had originally used the same rune, +damage, which was the degraded stat, on both my knight and eng. I then removed the rune from my eng to test out a few others, and later when I switched back to my knight I noticed his damage star had been reduced.

    Perchance it's caused by swapping runes on other characters?
     
  5. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    Holy codfish,
    +70 damage rune!:eek:
     
  6. Mr.

    Mr. Well-Known Member

    Jan 27, 2013
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    Pally seems to have better stats... Well a lot better. However, engy has range, which might be great help in pvp mode I guess?
     
  7. GR3NADE

    GR3NADE Well-Known Member

    Aug 10, 2011
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    Czech republic
    Talking about endless: As Paladin I train 2 captains (not to exploit but grups often splitts) and rest pikemans. Dead pikemans are replaced by cleric because they take less population and well - they are special unit that I can spend my money on. Is it good to send back some pikemans or replace them all with cleric? Well, I know it is better to send some pikemans back. Cleric seems pretty unkillable - big orc and troll deals damage and knocks it so far away that if there were more clerics, they should heal the damage. Anyone tried to have max clerics?

    BTW I don't believe it is best to have all clerics, there will be better mixes with them but I am interested in this theory.
     
  8. Livven

    Livven Well-Known Member

    Oct 9, 2011
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    Almost 1500 ratings on the App Store already... Bug Heroes "only" has about 2000 even though it's free. Congrats guys and here's hoping for some awesome DLC in the future! With my new strategy of spamming pikemen with Paladin I'm blazing through the campaign finally (level 19 & 20 were easy that way) :D
     
  9. Cronk

    Cronk Well-Known Member

    Jan 22, 2013
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    I've tried max cleric and wasn't impressed. They'd do well paired with riflemen I guess but if you can get that far in regular campaign you can beat it otherwise anyways.

    Might pair well with archer and Mage in coop tho, especially if archer can armor pierce.
     
  10. blut0 951

    blut0 951 Active Member

    Jan 27, 2010
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    #1490 blut0 951, Jan 30, 2013
    Last edited: Jan 30, 2013
    so I did a search and could not find a detailed explanation on how experience is accumulated. It seems fairly linear no matter what the level. And I have also read that using active powers does add exp pts as well. Does anyone have any additional info on this? Do you get experience when your towers or "hired" help make kills etc?
     
  11. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    #1491 Foursaken_Media, Jan 30, 2013
    Last edited: Jan 30, 2013
    Thanks :) We're still shocked to see Heroes and Castles still near the top 25 2 weeks after release, tbh! Its quite surreal. But we're just going to keep doing our thing... we're still on schedule for releasing a few new games very soon, and we'll keep working on new content for H&C even after this big one his. We are hoping to start on a new campaign soon actually (with new map and new ally units).

    You earn the most XP by killing stuff with your hero. You do earn something like 75% xp when an ally kills something. Actually, to be more specific you earn XP based on damage dealt (so in co-op your partner can't steal XP from you by leeching kills :p). You do earn xp from using most support abilities, but its based on their effect. For ex you earn XP for each point of damage blocked with Fortify and Paladin's shield.
     
  12. blut0 951

    blut0 951 Active Member

    Jan 27, 2010
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    great feedback ..thanks!
     
  13. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    hi. are dreadnoughts considered dwarves and benefit from dwarvin shack? i don't seem to recall them ever throwing bombs.
     
  14. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    seriously nothing annoys me more than BOMBERS.

    i HATE HATE HTAE BOMBERS (the ones that look like FRIGGIN' GARDEN GNOMES. they always end up destroying my mines.
     
  15. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    i think i read from another poster you only need one captain? was this to make sure that one captain was always in vicinity of your pikes?
     
  16. Twistersk8

    Twistersk8 Member

    Dec 7, 2012
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    Gamesave BUG

    ?????????????????? All the stages are blocked again.... but my heroes have their levels :S if i try to play the first stage, the game crash :S

    HELP?
     
  17. MeanTuna

    MeanTuna Well-Known Member

    Feb 20, 2012
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    What an impressive game, bought 350 gems as I felt the need to show some extra love to Foursaken seeing as it has become one of my favorite devs on ios.

    This is the correct way to do iap in my book, Ive still got 340+ gems as I didnt really need to upgrade everything at once and im getting enough gems by playing.

    Im enjoying the difficulty level a lot so far, working my way to level 16 with all the characters but im having somewhat of a tough time adjusting from warrior to the other classes, having a blast though so its all good.

    Kudos to the devs, what an excellent thing you got going out there Foursaken, specially knowing that this is your propietary engine, just awesome!
     
  18. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    just compiling some stuff i thought could posssibly be useful for the dev.

    don't get me wrong, love the game regardless even if nothing gets added!

    - some sort of enemy health indicator
    - building health indicator - ballista, forge etc
    - longer time at start to exchange messages with co-op partner, 15 secs or so.
    - a way to free-type in addition to the fixed message options
    - customisation of hero : armour, weapons, appearance
    - a couple of attack options : maybe quick press vs long press for attack variation
    - rune trading/gifting/combing
    - change the message if long ranged units are attacking the castle
    - any sort of pick ups or loot system
    - and generally more of everything : enemies, heroes, abilities, buildings, units please
    - ability to scuttle units so we can replace them.
    - have a unit detailed info come up in the buy screen for their stats.
    - a repair wall button that is permanently on the screen.
    - in the unit buy screen, their population shows per unit, but when you buy them, they don't tell you how many exact population it will get. like peon 5 x 2 pop. it is a little confusing if i don't have the exact number of units committed to memory
     
  19. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    They are pretty bad. Like the archers, but more damage dealing. As paladin, I run around the backfields killing wraiths and stuff, and also any of those things that spawn.
     
  20. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    Hasn't that been posted already? Or am I dreaming?
     

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