Universal Heroes and Castles - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jan 16, 2013.

  1. Enjoo

    Enjoo Well-Known Member

    Feb 4, 2012
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    Which part makes you fail. I killed the enemies surrounding the troll then used giants to kill the troll while repairing my reinforced walls.
     
  2. Mr.

    Mr. Well-Known Member

    Jan 27, 2013
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    4 ballista should work... maybe you can try to lvl up a little bit?
     
  3. Montanx

    Montanx Well-Known Member

    Mar 3, 2012
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    San Diego
    What level are all of the units u are using? Try to Max out the units u use, especially the ground troops.
     
  4. Mfox76

    Mfox76 Well-Known Member

    Nov 11, 2010
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    On a complete aside, @forsaken if your gonna have a paly sans shield and a hammer, that hammer should be a nice looking two-handed hammer...the paly looks like a complete fruit merged with the 1960's batman running around with the glorified tack hammer.......
     
  5. GR3NADE

    GR3NADE Well-Known Member

    Aug 10, 2011
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    Maybe we continue to increase 1 and 0 % and every say 5th skill point is worth double actual %

    OR

    Skill point's ,xx for crit can be different from level-up's bonus to crit. .. This was just quick idea - I did not take the math if there's possible solution
     
  6. Wisely

    Wisely Well-Known Member

    Jan 24, 2013
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    Replacing units?

    This may be a dump question but just in case I am really dumb :)

    Say I have purchased full population of wall archers. Then I wish to replace them with riflemen.

    Is there anyway to remove the archers and purchase rifleman?

    Would be nice to have this flexibility to cater to different waves of mobs.
     
  7. HexaPerry

    HexaPerry Member

    Jan 24, 2013
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    OMG , conggratz pal, btw, is that true if you last longer, you'd likely, get a better runes??

    (of course, with current bug, i could stay as longger as 24 hours re-he)

    maybe the Fors4ken could tell us about the mechanism of how to get legendary runes ??

    ps: i'm still hoping there is a +150 damage rune...hhh
     
  8. HexaPerry

    HexaPerry Member

    Jan 24, 2013
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    not a chance with the current version man,

    you have to wait until they die first

    maybe, it would be available option in next version
     
  9. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    Game I finished about a minute ago...

    In my head I wanted to rage hard like no one ever raged before lol!

    I'm playing level 44 engineer and there is a level 49 paladin in coop with me.

    Paladin wastes money on buildings when I get them super cheap. Idk maybe he had a +money rune or something... Any way in itself is no big deal I guess... BUT THEN (remember, he's a paladin...) he builds one block of units once every 4 minutes :(

    I built a cheap pike an upgrade hut for him but nope, didn't really use it much lol.

    It's a miracle the game went over 10mins really :(

    Gave 0 backup at start so catapult went bye bye... :(

    Ok had my rage.

    Any one want a game? :D:p;):mad::p
     
  10. Boozy

    Boozy Active Member

    Jan 27, 2013
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    What's your GC name? Got a level 57 Paladin myself.

    I'll mess around in the backfield, taking wraiths + archers/catapults whilst spawning units. You can handle the wall repairs + towers/buildings? Haven't tried a proper strategy before! :)
     
  11. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    #1311 visionwebs, Jan 28, 2013
    Last edited: Jan 28, 2013
    Ok sure why not!! :D

    My GC is Dreathor

    Let's hope it doesn't crash on either of us :)

    Shouldn't have spoken so soon, had the dreaded random game freeze :(
    It was a very good start though.
     
  12. Boozy

    Boozy Active Member

    Jan 27, 2013
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    Yeah it would have been good. I managed 16 minutes after you disconnected (and got an uncommon rune lol)

    Have to wait for the update I guess!
     
  13. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Hey, Foursaken, any news about that update? I'm holding off on playing due to that crystal but. Wasn't too fond of playing 10 minute rounds only to get 1 crystal. :p :D
     
  14. Legendary_Slayer

    Legendary_Slayer Well-Known Member

    Nov 11, 2012
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    Has the update been submitted yet? Because co-op is pretty harsh right now. The enemies come right away, the light from a fallen ally isn't bright enough, and no matter how long I last, I only get one crystal. I hate to complain, but these things are making my favorite part of the game not so fun.
     
  15. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    this is one of the best iOS games i have ever played and i buy a crapload of games!

    thank you developers for making this.

    a couple suggestions for an update and i think most of these may be easier to do than others!

    - ability to scuttle units so we can replace them.
    - have a unit detailed info come up in the buy screen for their stats.
    - ability to combine gems?
    - after you max out a unit/castle out, you don't get to see the benefit (ie - there is no description of peons sometimes coming out with leaders after you max it out)
    - a repair wall button that is permanently on the screen.

    thanks again for a wonderful game.
     
  16. pixelchild

    pixelchild Well-Known Member

    Apr 24, 2009
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    i coughed out my coffee when reading this.
     
  17. K-Dog

    K-Dog Well-Known Member

    Apr 29, 2011
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    All of the above! We know update will be ace, but here's my wish list to throw in...

    - some sort of enemy health indicator
    - building health indicator - ballista, forge etc
    - longer time at start to exchange messages with co-op partner, 15 secs or so.
    - a way to free-type in addition to the fixed message options
    - customisation of hero : armour, weapons, appearance
    - a couple of attack options : maybe quick press vs long press for attack variation
    - rune trading/gifting
    - change the message if long ranged units are attacking the castle
    - any sort of pick ups or loot system
    - and generally more of everything : enemies, heroes, abilities, buildings, units please.
     
  18. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    Seem reason I thought level 50 was the maximum earlier but figures out I was wrong.

    Any one know what it is?
     
  19. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    Check out around the beginning or middle of the thread. Forsaken was pretty active over there. Even posted a screenshot of a new hero. Also, characters probably won't have customization, but they'll have skins you can buy with runes.
     
  20. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    No clue but I've seen a pally that was level 87 before, so maybe 100?
     

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