Hehe finally read through the last 100 pages of the forum. Though i didn't find the proper strategy for coop. I have assassin level 36 and my record is 13 minutes. Especially the amount of frost magics and ballistas. Do you guys buy the tank in coop? Thanks for the help. My most usefull tip is. Buy the 5 rifleman. 1 longbeard and 1 frost. Add the captains tent with the dwarven hut and the can hit above 600 points per hit. Put blunderbuss (6) infront of your cadtle and you make it quite far. Just distract the troll add balistas for add help with the forge as well.
Hunters. They were made just for that. They target the furthest units away. So cats, sniper teams and siege archers should be all covered.
The timing on it is painfully critical. You literally have to time tapping it one pixel before the enemy actually hits you. There is very little feedback on it other than whether you see red damage numbers on yourself. It is a poorly designed skill, and honestly I randomly tap it when I think there may be someone snuck up behind me because the odds of pulling it off are about the same. For huge units like a troll you can time it, but on top of all that it is the top button and on an iPad it is a nasty place to 'insta grab'. Way, way easier to simply dance away from an attack.
I don't have that unit... It's probably unlocked later on. Dammit I already put 2 points into that skill... what a waste. In fact the other skill is completely useless too, the one where the assassin simply dashes forward... The only useful skill is the invisibility one. Any way to reset SP?
i actually find COunter strike useful, but teh problem is some enemies have trouble decidied if they attack right when you think they will or not so to use it effectivly you have to LEARN EVERY SINGLE ENEMIES ATTACK TIMING! Juke is a good skill, it increase damage of your next attack so its a free damage boos and you can use it to teleport behind an enemy, turn around and backstab him with a damage boost. Both counter strike and juke are also incredibly effective on versus.
Iron helm - unlocked after stage 37 Hunter - unlocked after stage 40 ... What is "stage 37"? There are only 30 stages in the first campaign so I assume it means 7th stage of second campaign? But I'm on stage 9 of the second campaign and still didn't unlock it yet...?
I think if you do buff, replacing some of the skills would work well. The actives are sorta boring, they just increase attack damage. And his one knockback move is annoying. The great thing with Assassin and Paladin is that they pretty much always have the same attack effects, instead of accidentally knocking something back, and having to chase it, or not knowing when to chase it.
Counter-Strike is incredibly easy to use, ya just gotta get use to it. I use it as a quick killer. Draw aggro from armored unit, use CS, insta-kill.
For how long exactly does Counter Strike stay active? Still not sure if those 10 points are worth it.
Corte 13 and 20 are pretty challenging for a Barbarian, especially 13. Must have right strategy or you won't survive the waves of archers/cats/mummy lords. Finished Corte with all 3 new heroes. Barbarian is the probably the hardest, which shows it may be somewhat under-powered compared with the other 2. Might go for the Mega Completionist achivement. 3 down and 6 more to go, but the other 6 should be easy with their levels in the 80s and 90s.
Of the new characters, Druid is my fave, but the Assassin is pretty fun too, now that I've figured out counter a bit. The barbarian annoys me. I guess I'm used to the assassin's escape ability, because the barbarian dies so easy and it's super annoying.
I find the ability essential for killing orcs with out dying or resorting to invisibility(which I save for the toughest enemies). It only stays active for a few seconds so you have to be careful especially with like certain enemies that can delay their attacks.
It stays active for .0000002 picoseconds. That is just a guess, but you would need to do some experiments with the Large Hadron Collider and a lot of computer modelling with bitcoin farms to nail down the exact number.
A few seconds, that actually sounds like it could be useful. I thought it was just some milliseconds. Does it dodge multiple hits while it's active or just one?
I've fully upgraded this skill. I think it's not a necessary skill, but not a bad one either, since it deals a lot of extra damage. It only lasts for one attack tho: My problem is that I'm playing this game on my iPod Touch and it's not easy to hit the right button with my thumb. I often end up using a different skill or nothing happens at all.
Iron helm - unlocked after stage 37 Hunter - unlocked after stage 40 ... What is "stage 37"? There are only 30 stages in the first campaign so I assume it means 7th stage of second campaign? But I'm on stage 9 of the second campaign and still didn't unlock it yet...?
Cheaters slowly become a problem in co-op mode. I recently saw a level 5 Barbarian dealing 699 damage each attack. Funny at first, but kinda disappointing in the long run. Please add at least some simple damage checks to the source code.