Assassin by far is truly a joy to play. I just love going invis and killing most of the enemies on the map.
Foursaken should do an Alternate attack style for each hero heres some ideas- Knight- Gets a TwoHand sword dealing more damage and slower attack with aoe Pally- Gets a Flail hitting a single target for slightly more damage and same speed Engy- Throws bombs, crit make explosion bigger Assassin- Rapid fire shuriken *not stolen i swear * Ranger- A shorter range repeating crossbow, fires 5 shots much faster then reloads, bolts fire straighter with more knockdown Mage- Gets a ranged magic bolt, fires slower, crit gives some explosion radius Vet- gets a gun Arm (barret from ffvii!) that fires a little slower, twin pistons give a explosion Barbarian- Huge 3 handed axe (he only needs 2) that has him spin round and round hitting enemies a arc, his aoe skill increases the arc to a 360 degree spin attack Druid- Sends a vine out that travels through the ground hitting enemies in a straight line and stunning them.
Every time I try connecting with my friend on GC's Bluetooth option, it says the other player has disconnected. I really wish Bluetooth multiplayer would work, though.
A fragment of an idea Ninja- Base Stats level 1 A very sneaky and fast class, that hits hard and hits fast. Very weak and cannot stand a hit. HP: 65 +10 Per level Attack: 55 +1 Per level Range: 300 Armor: 0 +1 Per level Run: 5 Sec. +2.5 Per Level Critical: 10% +1 Per level Active Skill 1000 Years of Pain Ninja rapidly stabs enemy with Shurikens, dealing massive damage. Level 1- 10 Damage Per hit for 10 Hits (60 Second Cooldown) Level 2- 20 Damage Per hit for 10 Hits (55 Second Cooldown) Level 3- 30 Damage Per hit for 10 Hits (50 Second Cooldown) Level 4- 40 Damage Per hit for 10 Hits (45 Second Cooldown) Level 5- 50 Damage Per hit for 10 Hits (40 Second Cooldown)
Yeah, man. And he could have an active ability that could allow his minigun to shoot little rockets for a few seconds.
Dude. We have a guy who charges up his arm for crying out loud. He's practically a cyborg. Clockwork Veteran is pretty awesome, btw.
What's the deal with the barbarian? It doesn't seem like atk is stacking like its supposed to on him. Also, they could've given him some HP jeez!
He's insanely high attack makes him weak. He's to be high DPS low health type of guy. Right? Although if his attacks take away health, shouldn't he have a little more?
Exactly! My barb is in his low 20s and still hasn't broken 300hp. My main gripe is his atk just doesn't seem to measure up to what it seems it should. I have the skill that adds atk every time you hit an enemy maxed, so in theory it should increase by 3 every time I hit an enemy, and it just seems like it should be getting higher than it is
Well the attack caps at 599. My Ranger is level 67 and is just under 400 HP Barbarian should be scaling okay.
Aww, that sucks. I think bluetooth would be quite nice, if it worked without ios 6. IFit only work with ios 6.
I dunno, but the only active I like is his one where he deals more damage and takes more damage. I think for his Berzerk, it should be switched with some sort of attack move. Preferably some sort of movement attack, that helps stack his bloodlust. His first passive is nice, but it'd be cool if there was a way of sustaining his low health, aside from just taking less damage. I was thinking for his third active, he could gain health from what he kills, similar to the Predator skill from Bug Heroes. And sice it's an active, you can choose when to use it and when not to use it, for helping his passives. I really like his attack speed, and his only crappy attack is that knock back move. Other than that, that's it. Active 1 - I like Active 2 - Switch to Attack Move to Help Passive 2 Active 3 - Change less damage taken to healing when you kill stuff Passive 1 - I like Passive 2 - I like Passive 2 - I like except for knockback I just feel that Barbarian should not have kncokback. It's more of a detriment, compared to his four hit attack. �� Oh and his single hit attacks are cool, it looks like he combos them together - I really like that. It makes him look fluid, instead of robotic. XD
It costs 576 gems to level up all units including bonus units to level 8. That's if all your units are level 5