Universal Heroes and Castles - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jan 16, 2013.

  1. ruggedland

    ruggedland Well-Known Member

    Oct 11, 2011
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    What's up Laygh? :)
     
  2. McCREE

    McCREE Well-Known Member

    Aug 26, 2010
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    Oh, cool. Ever evolving. I like it.
     
  3. McCREE

    McCREE Well-Known Member

    Aug 26, 2010
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    I just backtracked a bit and read the Foursaken post about the changes to VS & Siege...

    I love how you guys are willing to overhaul the entire system to make it more fun. Sounds like some ambitious changes. I'm really looking forward to checking them out. Thanks again.
     
  4. Enjoo

    Enjoo Well-Known Member

    Feb 4, 2012
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    Basically kite the orcs and make ballistas to kill them.
     
  5. Enjoo

    Enjoo Well-Known Member

    Feb 4, 2012
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    Campaign runs well. Multiplayer is okay but it crashes frequently especially later in.
     
  6. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Y'know, if a notification comes in mid-game, the game lags and you get like 5 frames :L
     
  7. Laygh

    Laygh Member

    Feb 25, 2013
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    Inside An Orcs Belly
    Thanks for the tips guys. I need to start grinding my Hero then :)

    Nothin much Rugged. Nice to see you :)
     
  8. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Will you guys fix the SP points disappearing? I've lost 2 SP points already D:
     
  9. K-Dog

    K-Dog Well-Known Member

    Apr 29, 2011
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    Hopefully there'll be a new unit (ground or wall or a castle weapon) that can beat on the wraiths but would be poor against some other units as a balance.

    But I suppose the challenge of the wraiths keeps it interesting and forces you to actively prowl the battlefield. I mostly one-shot them as ranger, but can imagine chasing them down as a melee hero is a pain :)
     
  10. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Slowly but surely, I'm getting better at endless :) pulled off 21 minutes. After 10-20 or so trolls wrecked everything, I just sat there and watched them. I had more than 2000 gold at that point. As they were hitting, I kept on hitting. I knew that if I did anything else with my gold, it'd be my downfall. I guess after the initial troll overload, I can rebuild and wait again right?
     
  11. aussi3

    aussi3 Well-Known Member

    Jan 27, 2013
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    Hey Laygh :D!!
     
  12. roguedandelion

    roguedandelion Well-Known Member

    Feb 5, 2013
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    I agree. The fun of the game for me is manipulating the units/and castle. There are plenty of other pure hack and slash games, and I don't find those as interesting. One you get to a point where the units are useless it's not fun for me.

    I get really pissed when I see clerics doing 1 damage to a wraith. If the game was a bit more logical, magical light or fire based attack should be the way to kill a magical creature like a wraith, not a hero whacking at it.

    All that being said, I think in coop if you have one hero clearing wraiths in the foreground and another clearing cats and archer further out, I think you'd be able to keep an army going pretty far. But usually it crashes before then. :(
     
  13. tally.bookman

    tally.bookman Member

    Jan 21, 2013
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    Morning all! At least, EST its morning. Just played a fantastic Coop game with a level 98 Mage. I was a 50-something level Engineer. You are waaaay out of my league so I appreciate the game - it was a heck of a lot of fun for me, though you had to do most of the work ;-). I had about a cumulative -50% on building costs, so hopefully that helped some. We were still rocking pretty good when it Disconnected :-(. I especially liked it when we got a Blunderbuss line up and patrolling but it was mostly Dreadnoughts :). Never seen so many trolls on the screen at once - it was crazy sometimes; at least for me! A blast. Sorry we couldn't keep going. We had 30 min and could have doubled it I think. Cheers!
     
  14. tally.bookman

    tally.bookman Member

    Jan 21, 2013
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    #3654 tally.bookman, Feb 25, 2013
    Last edited: Feb 25, 2013
    Just saw your post, Rogue, and you are right. In the game I mentioned above, I stayed back to do Wraith patrol and to kite trolls and disco mummy kings back and forth across the front of the castle. The Mage stayed out far and killed cats and everything else he/she could as it came in. It was working great until we crashed and we'd kept a maxed out army up pretty much from 5-10 minutes on, and could have kept it going for awhile. Course, it helps if one of the players is a one-Hero nuclear missile :). I probably could have just watched, lol.
     
  15. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    What's logical about hordes of undead things whacking a wall :p
     
  16. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    LOL... enemies can magically popup outside the walls... why cant they magically popup inside the walls instead? :D

    Kinda like how the bad guys put James Bond in traps he could obviously escape from when they could just kill him instead. :D
     
  17. K-Dog

    K-Dog Well-Known Member

    Apr 29, 2011
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    #3657 K-Dog, Feb 25, 2013
    Last edited: Feb 25, 2013
    Ha ha!

    Although I hate the wraiths, I guess they're just one of the challenging parts of the game to keep us on our toes.

    For anyone going for 1+ hours on co-op or endless, what is normally the reason for ending - too many trolls? Or maybe even wraiths :)

    (Not that I will be reaching that any time soon :-( )
     
  18. GR3NADE

    GR3NADE Well-Known Member

    Aug 10, 2011
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    Becouse of king's aura :p
     
  19. Primoz

    Primoz Well-Known Member

    Aug 14, 2012
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    Exactly. I already said that like 100 pages back. DAMN IT! Does nobody read my posts!? What's wrong with you people?!

    kidding.
     
  20. Laygh

    Laygh Member

    Feb 25, 2013
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    Inside An Orcs Belly
    Hello aussi3!
     

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