Related to the ss with high numbers damage, I just was in a game, with pally 74 , after 30 minutes mark, the dwarfs were hitting for rising numbers, 3-5 k, then 7-8, rised even to 19 k dmg. Wraths were taking 67 dmg hits. So there is somthing odd with calculating the damage output, definetly changes with the time ( of course the 19 k mark might be a crit from balista too, hard to tell with all the puff clouds . I was thinking of getting a screenshot, but coundt catch any of the moving numbers. A comment from FM about scaling the damage would be nice, thanks in advance.
what part are you have problem with? I think trying to aim for mortar towers+riflemen and have the knight pick off the necros carefuly. Hopefully you can kill them before the troll. does to much damage. Then as the troll destroys your mortar towers replace them with ballistas and kite the troll around(attacking to get his attention, then running).
Well I do fine until the toll comes then he destroys al of my units while I try to kill necros. Ill try this strategy thanks I tried the strategy and did better but the necros sill killed me. I believe that I rushed it and kinda went on a suicide mission otherwise it Might have been better. Tried again.... It worked thanks!
@ Foursaken Media guys, I just expirienced a bug, where at the same time me and my partner ordered forge, it took my gold (i guess his too), and there was no building inside, which is 200 gold backwards for the team on minute 2-3. Please , consider looking it up. Thanks for the great game and all the work for new content and making it impossible-to-put-away P
You are welcome Yeah the key is not relying on ground unit this level, as both the troll and the necromancers are good against them.
How big is this app? I have 740mb space free and it says 300mb or something but it wont let me download? I HATE these false data usage things!
It's around 586 for me. And I agree, I also hate when companies like Gameloft lie about how big their games actually are, & I hate having to buy a huge game & not being able to play it cuz I'm outta space. Very annoying.
They don't "lie" about their file sizes. You must have the amount of space x2 free on your device. 1 for downloaded file and 1 for the installed file. The downloaded file is automatically deleted after installation
Agreed, partially... but this is out of the hands of developers. File sizes are reported by apple after the apps have been processed and squeezed in size. If anything, apple needs to change the algorithm behind their own system as its not very useful as you say.
Ugh. I got randomly paired up with ruggedland, we build up a wall of archers, mortars and blunderbusses, and then I got dced. Oh well.
I just bought an iPad Mini to check out to see how this game differs from my iPhone 5. So far... honestly I think that the layout of the icons and buttons favor the iPhone 5 at least for me. The iPad mini is still to big for my hands to play and I have to constantly reach my fingers up to use special moves. It's probably because I need bigger hands. One suggestion: Since I am syncing through iCloud, it doesn't really ever happen automatically for me. I have to constantly force it by using the "upload" and "download" features. If there were an icon or some sort of status icon of letting us know that it is on iCloud and downloading from iCloud that would be great. Candy Rush game has a feature like it. Thanks again guys.
I like the way iCloud is working now. Auto sync is known to be problem prone. You could lose you game progress if not careful.
I thought that cultists were supposed to be extrelymdoffocilt to kill now if the wormwood tree is alive? This level 30mae killed them all in a few seconds.
Maxing out around 16:45 on endless with archer. Grabbing a bit longer each time I level up. Ranger not seeming to get attention of trolls or orc chieftams for kiting. Those mummy kings always follow after shooting them once. Any advice for getting the kiting train in motion? Also, anything generally wrong with my standard plan of attack for endless? I can get all this out before things get hairy... - +5 income overall - full wall of riflemen, including longbeard - dwarves hut and captains tent - 4 x ballistas - 3 x giants - rest of ground units are blunderbusses So when stuff starts to go nuts, I tend to keep the giants coming or treemen, occasionally catapults. And sometimes, I try and keep the blunderbusses topped up. Should I be using other ground units? And final question, can you earn more than 3 crystals in a single game? Just curious.
Should be a decent approach, with the exception that in early going (pre-heavy damage units - mortars+forge are more efficient by far). Assuming you're building some walls in there as well. What kind of damage can your ranger inflict? Mine is about 150 at level 60, as I opt for a +1 gold instead of heavy damage runes. I last around 25-40 minutes with that hero depending on how I approach the offense (sometimes its just easier to play the role of a berserker instead of for survival, at least for exp).