Thats what im trying to do. But a high level hero just comes up on you and slashes the cultists in just 2 hits! Spamming cheap units is pointless, because he just ignores them. He summons a few peons that destract those cheap units from attacking the walls. Its impossible to win against a high level hero if he knows how to play the game. I played against a guy three times yesterday and I was twice on the Evil side and once on the Good side. Guess how many times I lost... Twice. He humiliated me and I payed him back when I was on the Good side. I think vs. is not well-balaced.
Yeah, it crashes a lot in Versus mode. Guess there are just too many enemies that an older device can handle. You should use model replacement (a lower-poly model when you are further away). Im not trying to sound smart-ass, but I think that would solve lots of performance issues on older devices.
Heh Nothing Changed for me. I Still Dont Need To Build Anything. For Some Reason I Could not Find Your Hero, ran around The Whole Map You Were No Where To Be Seen. If I Saw Where You Went You Would Have Died Moments Later. Sure You Wernt Exploiting through A Wall ? Guess I Wasnt Paying Attention Well Enough. Edit: Need to Disable Damn Auto Capitals...
What exactly does "kiting" mean? I think I have an idea, but I'm definitely not up to speed on a lot of gaming jargon, lol...
Means to aggro (to get an enimies attention to attack you) an enemy and string them along like a kite! Hit and move and they follow
Haha, ooooh is that what we should do? Seriously though, we don't even bother with LODs at all on lower gens... they all use super low poly models at all times Trust me, we have a guy who just works on engine and optimizing, so we know what we're doing We can run it fine on our iPod Touch 4, so its not performance related crashes... which is why we're having a tough time finding the crash, and need as many crash logs as possible. Thats kind of my whole point... don't engage a ranger, let the units do all the work at first. All I did was sit behind that rock on the left of the map while summoning mass runners.... not to mention even if you DID find me, the only reason its easy now to kill someone is because of brambles (making it impossible to be unpredictable and dodge arrows), which has been nerfed against enemy heroes in the update. There are also a few other things making Ranger too strong, like spread shot criticals at point blank range (3x critical damage)
Fuuuuuuuuuuuu... Over 20 mins in coop and then game crashed into springboard. Ally was Ranger, i was knight. He dealt the most damage, and i was tanking and taunting everything when it looks like we were gonna be overwhelmed. we had giants, blunderbusses, catapults, 4 ballista, some repairmen, riflemen and we were 50 and 50 on our unit population count. Was going to be much longer but then i crashed. Grrrrrr. EDIT: forgot to mention maxed out walls. My rune was +12 armor, -20% build. Im pretty sure the ranged had damage up rune or he may have pumped up stats a bit as he was just doing insane amounts of damage. It was working so well where he was dishing out damage while i was tanking making sure he is free to hit everything. EDIT2: dangit... i even lost the level i gained through that game. Fuuuuuuuuuuuu/
Right, that's what I figured...I guess it's really easy with the Knight's Taunt, but I have a hard time doing that with the other characters, especially if they have a low run?
It might just be my ipod, my brother had a brand new one and multiplayer works fairly well. I probably need to restore
That's a known exploit and also how you bug your hero stats to 0 Then you hope Devs are nice enough to restore for you because technically they dont/shouldnt have to.
Yeah that's known. Would you mind editing the post (probably not the best idea to publicly divulge exploits ). In the future if anyone finds anything like this, please PM it to us!