Universal Heroes and Castles - (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jan 16, 2013.

  1. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Someone should start a Heroes and Castles Wiki. Like the old Bug Heroes wiki.
     
  2. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    This is from someone on our FB page... feel free to contribute!

    wiki
     
  3. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Oh sweet! Thanks!
     
  4. Xieus

    Xieus Well-Known Member

    Jan 31, 2013
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    playing too much...lol
     
  5. tjtoed

    tjtoed Well-Known Member

    Nov 23, 2008
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    yeah, I guess this may be it... nonstop playtime.
     
  6. hydrodj

    hydrodj Well-Known Member

    Aug 15, 2011
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    London, UK
    I know my rune isn't working in versus 1gold / 10 damage. And it's not possible to one shot the evil hero even with a 75 damage rune and my level 42 ranger, let alone a level 5 one....

    Either it was a lag death (happened to me, you can't hit or see damage numbers then bam your dead), or as you say an exploit.
     
  7. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    #2127 Foursaken_Media, Feb 5, 2013
    Last edited: Feb 5, 2013
    Yes it is actually. Level 5 hero with level 5 marksman and a 70 damage rune will do 400 damage on max range. A skeleton scaled up vs a lvl 5 hero has 400 hps ;)

    Wait, so are you saying your damage rune IS working? You said you couldn't one shot an evil hero with your 75 damage rune...
     
  8. EaglesFan78

    EaglesFan78 Well-Known Member

    Jul 16, 2011
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    Busted!
     
  9. J-who

    J-who Well-Known Member

    Feb 4, 2013
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    Web Developer
    Vancouver BC
    I'd love to see some stats after a game is over.

    Stuff like:
    Total Minion kills
    Your total kills
    Co-op partner total kills
    Tower Kills...

    Maybe even break it down by type of unit
    Archer kills
    Pikeman kills
    etc

    Stats are fun! And it'd be nice to see if those archers do actually kill anything.
     
  10. roguedandelion

    roguedandelion Well-Known Member

    Feb 5, 2013
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    For the engineer, I level his wall/tower discount and fortification(this protects gold mines too, so use it when you see a wave of the gnome goblin things) ability up and used the mortar tower to mow down the little goblins. then run around shooting the garden gnomes and try to avoid orc attention.

    I'm actually stuck here as well with the archer. I can't pick off the the goblin things because the orcs fill the arch way, and when I try to leave archway and pick them off, I draw the horde of goblins attention. the tree doesn't seem to be much use, he's distracted by the little gobblins. and if i don't pic them off right away, they destroy my fully upgraded keep in no time. Any suggestions?
     
  11. LearnIIBurn

    LearnIIBurn Active Member

    Apr 12, 2012
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    Game is so much fun! Love it! Really cool to see the dev active in the forums too. It's development and support with a community like this that will make mobile gaming excel into the future.
     
  12. WCFields

    WCFields Well-Known Member

    Dec 6, 2009
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    steel worker
    For some ODD reason stages that I was really struggling/failing on, I complete with no trouble using Mage & Archer. (Plus it helps to upgrade the peons & archers.)
     
  13. roguedandelion

    roguedandelion Well-Known Member

    Feb 5, 2013
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    oh so i finally did it on archer, the plus damage rune was really helpful, both in clearing the wall with fire arrows and picking off the gnomes.

    Yeah, the mage is way cooler even though I'm warming up to the ranger a bit. ;)
     
  14. WCFields

    WCFields Well-Known Member

    Dec 6, 2009
    2,865
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    steel worker
    What skill should I unlock first with the Mage & archer?
     
  15. Ruzu

    Ruzu Well-Known Member

    Oct 27, 2012
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    I can't speak for the mage, and I only have a little experience with the Archer, but, Fire Arrow allows you to pierce through multiple enemies and Marksman increases your damage the further away your shot hit-confirms. You should definitely try to max out those 2 first, at the very least.

    As for which one you should unlock first, I would say marksman because of that extra distance damage. Afterwards, unlock Fire Arrow, then after that, max out whichever you find more useful.
     
  16. RichRuzz

    RichRuzz Well-Known Member

    Aug 19, 2012
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    Man the Knight really has lackluster abilities/weapon animation attacks compared to the others now he is definitely the weakest. He'd need to double attack always with a few other buffs to average out in comparison. But I like his look the best ;(
     
  17. roguedandelion

    roguedandelion Well-Known Member

    Feb 5, 2013
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    Mage you want all three active abilities, so you can use on while the other is on cooldown.
    So i'd put one in each, and one Life Channel to start. The other passive abilities aren't that useful to me so far- much better to find a water rune of some sort so you recover health. That's more useful than the other runes for the mage.
    I leveled up lighting first, it's good for killing high hp enemies and large groups. But burn and frost are useful too, frost for managing groups of enemies and burn is great for armored enemies.
     
  18. roguedandelion

    roguedandelion Well-Known Member

    Feb 5, 2013
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    I definitely thought the paladin and engineer were easier for most levels. The knight required more strategy.
     
  19. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
    9,380
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    Anyone up for some multiplayer? I got some free time now. Hit me up!
     
  20. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
    2,493
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    Burlingame CA
    Doesn't it violate people's suspension of disbelief to do more damage when farther away?
     

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