Universal Heroes and Castles 2 (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, May 13, 2015.

  1. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    It would only be for a new mode after you beat the game (like a super hard mode). Wouldn't affect the regular game at all :p But again, not sure we'll add a game+ mode in at all yet.
     
  2. Press2Play

    Press2Play Well-Known Member

    Mar 28, 2012
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    Bussinessman
    Philippines
    Still waiting for the update, keeps crashing on wave 17.Btw really enjoying this game a lot hope to see an open world version of this game where I could explore all the lands like skyrim, made ofcourse by 4saken.Keep it up guys and God Bless.
     
  3. Myndflame

    Myndflame Well-Known Member

    Apr 18, 2013
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    This wait is driving me insane, now.

    Apple updated the store today, and there's still no update to H&C 2.



    It makes me wonder what is REALLY going on over there.
     
  4. Duivs

    Duivs Well-Known Member

    Apr 13, 2013
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    Guess what? Classified.
    Classified.
    Beer pong.
     
  5. Cronk

    Cronk Well-Known Member

    Jan 22, 2013
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    Been talking this up to friends.

    The ones with androids are wondering when it comes out for android. Is there an eta?
     
  6. Power Gamer

    Power Gamer Well-Known Member

    Apr 30, 2013
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    No, please not. Long range units are probably the most annoying thing apart from that little goblin assassins. It would be way better if normal units manage to break through rather than relying on cheap mass catapults.
    Like it already has been said, the game should be challenging and not annoying. It's a pain having to focus on catapults all the time even with a Ranger hero. I know there are unit setups that work very well against catapults, but that's probably not intended. And your random allies often spam the wrong units. You might want to type long instructions when a battle starts, but IMO that's annoying, too, for anyone who plays frequently. And sometimes the catapults fire without any delay right when they spawn which I believe should be fixed.
     
  7. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    ^I agree.. I'd prefer being overrun by unstoppable melee forces too.
     
  8. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    Call centre / Parent
    Newcastle England
    Anyone got some tips on which character and skill path I should choose if I'm looking to duel wield swords?
    Thanks in advance.
     
  9. 2hvy4grvty

    2hvy4grvty Well-Known Member

    Feb 10, 2010
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    Choosing the weapons first is a very strange approach to the game. However, if you must, dwarves do it best due to no dual-wield penalty. I use 2 2hand swords (nothing but raw damage) and an 30 AP rune and crit armor.
     
  10. hunkyducky1

    hunkyducky1 Well-Known Member

    Aug 9, 2013
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    I think the enemies should be buffed a bit. There are tons of enemies with 0 AP and i can just stand and tank them all easily with 99 armour. Maybe have it so most enemies have some level of AP.
     
  11. KlawdieStrife

    KlawdieStrife New Member

    Apr 16, 2013
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    Any tips on how to level up fast? Currently replaying wave 6 over and over again
     
  12. Elsa

    Elsa Well-Known Member

    Apr 7, 2015
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    Arendelle
    #1772 Elsa, May 30, 2015
    Last edited: May 30, 2015
    Your characters must be about level 20-30 and skills assigned in the right places. Then you can just keep replaying wave 29. Beating that wave takes under a minute (in some cases a few seconds), so yeah...
     
  13. Duivs

    Duivs Well-Known Member

    Apr 13, 2013
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    Guess what? Classified.
    Classified.
    I agree that catapults shouldn't insta-fire. They should give us a chance to destroy them before they lob things at our walls.
     
  14. Best75

    Best75 Well-Known Member

    Nov 3, 2012
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    Why do I have 2 attacks on Castle Draydon?
     
  15. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
    889
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    Call centre / Parent
    Newcastle England
    That's just my preferred style :D I always try and go for a great sword or dual swords in games. I like pure damage, offence is the best defence and only wimps block haha.
     
  16. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
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    The Work-At-Home Guy
    Philippines
    If you wanna go GS, Humans and Dwarves are good with those, although dwarves has damage bonuses with hammers and axes. For Duals, Elves are a good pick, but with the Dwarves they can eventually learn to dual wield 2-handed weapons without the penalties of holding 2-handed weapons in one hand.
     
  17. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
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    The Work-At-Home Guy
    Philippines
    Agreed. Maybe all zero AP enemies should have a minimum of 25 AP, OR, the max armor for the player is 75, or whatever a good cap is to balance it out.
     
  18. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
    889
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    Call centre / Parent
    Newcastle England
    Cheers ## think I might try going elf for duals and see how it goes. Could always build a human great sword and dwarf dual two handed for spares to mess around with.
    Thanks for the tips tho.
     
  19. 2hvy4grvty

    2hvy4grvty Well-Known Member

    Feb 10, 2010
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    Humans are not good at normal attacking compared to the other two classes due to a lack of armor piercing abilities. You rely on equipment to pierce armor.
     
  20. Anonomation

    Anonomation 👮 Spam Police 🚓

    Does anyone else have the problem of spawns just arching as enemies charge for hand attack.


    Then they slowly surround one enemy and all take like a minute to kill that one enemy while the others head towards areas they left open...
     

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