Universal Heroes and Castles 2 (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, May 13, 2015.

  1. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    You notice some higher armor enemies where you cant deal damage to them even if they are not blocking? AP increases the chance you inflict the damage by "piercing" though the armor.
     
  2. 2hvy4grvty

    2hvy4grvty Well-Known Member

    Feb 10, 2010
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    Are there any plans of adding a batch sell sort of thing as previously requested by a couple people?

    ie you can mark equipment as "favorite" or star it or something, then have a "sell the rest" button. $5 gets you ~100 weapons if you continue to resell the ones you don't want, and they get a bit tedious to sort through manually.
     
  3. 2hvy4grvty

    2hvy4grvty Well-Known Member

    Feb 10, 2010
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    I don't think it's %chance. AP can easily exceed 100...

    I've heard it can be treated as linear damage provided the enemies have armor. ie final damage = damage - (enemy armor - ap), where enemy armor - ap cannot be lower than 0.
     
  4. Myndflame

    Myndflame Well-Known Member

    Apr 18, 2013
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    No, it is percentage. The Armor Piercing algorithm has always been that way in all other Foursaken Titles.

    The only reason it exceeds 100% is because there's not a 'cap' to it.
     
  5. 2hvy4grvty

    2hvy4grvty Well-Known Member

    Feb 10, 2010
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    Then what does it mean if a crossbow has 126 AP?
     
  6. Myndflame

    Myndflame Well-Known Member

    Apr 18, 2013
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    It always pierces armor. The extra 26% is just redundant.
     
  7. 2hvy4grvty

    2hvy4grvty Well-Known Member

    Feb 10, 2010
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    I see, thanks!

    One more questions, because of the way weapons are classified, is it safe to assume the following:

    20 damage > 20 melee damage > 20 sword damage > 20 2-hand sword damage

    That is, you lose nothing going from a 20 extra melee damage rune to a 20 2-hand sword damage rune?
     
  8. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Yeah you lose 20 damage unless you're wielding a 2 handed sword. Damage runes are probably the best paired with a melee+ or range+ DMG modifier as well.
     
  9. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Do Spears and Scythes count as Staffs?
     
  10. hunkyducky1

    hunkyducky1 Well-Known Member

    Aug 9, 2013
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    Dam it was actually fun trying to fight the huge amount of trolls on wave 30
     
  11. Kyoshirin

    Kyoshirin Well-Known Member

    Dec 21, 2012
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    @FoursakenMedia Not sure what spears are counted as . i see that you have a update coming ! just wanted to say the game is awesome been playing it for hours and hours and i love it . Im having some performance issues while playing on my iPhone 5S ( which i figured could handle the game fine) the game usually gives me issues only with siege or defend outpost missions it plays perfectly but everytime i get close to the enemies base or keep the game shutters severely also I'm not sure if its when i have a lot of enemies vs units on the stage since we can sometimes summon 100 units during a siege the shuttering makes the game extremely choppy and laggy. It usually causes my game to freeze completely and crash. Also i have had random crashes while playing the game or simply uploading the app ! Hope this feedback can be considered not sure if anyone else is having the choppy siege/ defend outpost issues like i am.
     
  12. amsi

    amsi Member

    Apr 27, 2015
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    Can anyone tell me how to use multiple heroes in one battle, say, if your first one dies, how do you use your second one me continue the battle? Or does that just not happen?
     
  13. FightasticMG

    FightasticMG Well-Known Member

    Apr 29, 2015
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    when ur first one dies u will be automatically asked if u want to use ur second lol
     
  14. Power Gamer

    Power Gamer Well-Known Member

    Apr 30, 2013
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    Not sure what that means. If you cast a skill that lasts for 35 seconds, does that mean your mana won't regenerate for 35 seconds?
     
  15. Duivs

    Duivs Well-Known Member

    Apr 13, 2013
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    Guess what? Classified.
    Classified.
    Yes. I believe Mana Channel should still work though, since that is not regeneration, as it's just regular generation :p
     
  16. Power Gamer

    Power Gamer Well-Known Member

    Apr 30, 2013
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    First impression: That's not good - it forces you to cross-class. Just speaking for the Paladin at the moment though. He has 30+ seconds abilities, which is too long without any mana regeneration. A typical battle only lasts a few minutes.
     
  17. Blowzun

    Blowzun Active Member

    Apr 1, 2013
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    any suggestions how to beat wave 30? those giant monsters i think they are called siege trolls or something are sooooo hard to kill :O
     
  18. slikaroo

    slikaroo Well-Known Member

    Dec 14, 2011
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    Pathfinders. Use as many as possible. Then get elven snipers/ archers/ mages/ Knights to take them out. if you're a grandmaster heightened senses is very useful.
     
  19. Azi

    Azi Well-Known Member

    Jan 20, 2014
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    I've gotten two legendaries and they're terrible :(

    I've even come across their skins on other weapons.

    One would hope that legendaries are legendary.
     
  20. Blowzun

    Blowzun Active Member

    Apr 1, 2013
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    thank you very much!!! :)
     

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