Universal Heroes and Castles 2 (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, May 13, 2015.

  1. CobrasMano

    CobrasMano Well-Known Member

    Mar 15, 2014
    141
    0
    0
    If you want more damage, try to use runesmiths Forge and berserkers Rage.

    I used to think that sentry towers were bad but they actually are good. They have decent damage if buffed. About armor piercing, is it you who have to remove enemies armor by hitting them (Runic Curse).
     
  2. Emjay1324

    Emjay1324 Well-Known Member

    Jul 24, 2014
    52
    0
    0
    They better make a big update soon because this game is already dying.
     
  3. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    The meat and potatoes of the next update have been done for a while, but there's been some delays due to getting cross platform play working correctly. Other than that, the update will be pretty big with a new arena mode and 10 new campaign levels.
     
  4. Emjay1324

    Emjay1324 Well-Known Member

    Jul 24, 2014
    52
    0
    0
    Damn! Good news already!
     
  5. henryfakesmile

    henryfakesmile Well-Known Member

    Sep 12, 2013
    354
    0
    16
    usa
    lol and you guys decided to given up on the mac app store version this time when many of your most loyal fans are there
     
  6. They hadn't given up. There are four of them. They can only get so much accomplished. I also wonder how profitable the Mac store really was for them..
     
  7. Impact Winter

    Impact Winter Active Member

    Jul 11, 2015
    37
    0
    0
    Cross-platform play is the mother lode for multiplayer longevity; linking two decent-sized player bases to one multiplayer community will help tremendously. Yes you can't find a game Ina few seconds, but I can generally match up for a coop run in a couple minutes or less. Considering I'm about to dive into (hopefully) a 15++ minute endless game, a little setup time is tolerable if not ideal.

    They are using their time wisely, especially with how long it's taking Apple to approve their updates it makes sense to jam pack the next update with all they have been working on at once.
     
  8. Impact Winter

    Impact Winter Active Member

    Jul 11, 2015
    37
    0
    0
    #3108 Impact Winter, Aug 6, 2015
    Last edited: Aug 6, 2015
    ...aand because I have too much time on my hands at work for offering unsolicited advice: Rune inscription (tier 4 rune master) has too large a perk pool to roll from to make it an attractive 5pt spend. Would it be possible to trim the possible rolls to remove the weapon-specific +damage perks and just leave the general melee/ranged/flat damage versions? I feel like a reduced pool would better weight more useful rolls.
     
  9. hunkyducky1

    hunkyducky1 Well-Known Member

    Aug 9, 2013
    140
    0
    0
    Sounds great! Looking foward to update :)
     
  10. Emjay1324

    Emjay1324 Well-Known Member

    Jul 24, 2014
    52
    0
    0
    I agree with you, the selections of perks is too large. It would be better if it was +damage/+health/+defense/+unitdiscount or rare chances of +healthregen/+cppersecond.
     
  11. Impact Winter

    Impact Winter Active Member

    Jul 11, 2015
    37
    0
    0
    #3111 Impact Winter, Aug 6, 2015
    Last edited: Aug 6, 2015
    For skill balance that might tip a little too far, but you've definitely got the spirit of my point. The vampirism/wide angle/stun/forceful blows options can still be nifty rolls.

    But the racial-specific and weapon-specific damage are clutter that make it less useful most of the time. Alternately FM could build the skill with levels that prunes the list and weights the lvl3 chances as it goes up!
     
  12. quangvietnguyen

    quangvietnguyen Well-Known Member

    Feb 1, 2013
    210
    39
    28
    If only there was some minor changes in the hero's apperance when reaching lvl 99, like having your dwarf's beard automatically turned grey, that would make achieving the level cap be some kind of reward
     
  13. nxtboyIII

    nxtboyIII Well-Known Member

    Nov 4, 2014
    448
    1
    18
    Game Developer
    just a random question, how many triangles is each character about? It seems really low
     
  14. Impact Winter

    Impact Winter Active Member

    Jul 11, 2015
    37
    0
    0
    That would be dope, maybe even an effect or halo for dominant class, but new/contingent art assets might be asking a lot.
     
  15. Kehshsidhdudh5

    Kehshsidhdudh5 Well-Known Member

    Feb 2, 2015
    71
    0
    0
    Michigan
    I think wings for elfs maybe.
     
  16. Emjay1324

    Emjay1324 Well-Known Member

    Jul 24, 2014
    52
    0
    0
    If they were to do something like this, I feel like wings would be too much. Slight but noticable changes would be nice. Dwarves with greybeards was nice, elves could have a slight aura, I don't know what they could do with humans though. Of course this would only happen if FM decides to do so.
     
  17. Impact Winter

    Impact Winter Active Member

    Jul 11, 2015
    37
    0
    0
    Can always hope they need something to poke at while the cross platform code gets worked out. And guys, where are the female character models? The bug series had some badass ladies, and the original H&C had a gal or two iirc.
     
  18. Kehshsidhdudh5

    Kehshsidhdudh5 Well-Known Member

    Feb 2, 2015
    71
    0
    0
    Michigan
    It would be awesome if you guys add dragons.

    Maybe even have "notar kah" turn into one after you beat the final castle.
     
  19. zorin

    zorin New Member

    Aug 9, 2015
    3
    0
    0
    ideas

    Hello all,
    Great game,finalizing my final elf and human build! Can't wait for mp to start working!

    Couple ideas for game:

    Toggle in the settings for ally and enemy health bars above heads.

    Able to switch equipment during fight to allow for changing tactics.

    Pipe Dream:

    A central online place that all players can go to, to see each other and join mp games with / chat. Perhaps not a mandatory place to start off from due to the need to be online, but a place unlocked after finishing the game or after completing some early missions?
     
  20. Emjay1324

    Emjay1324 Well-Known Member

    Jul 24, 2014
    52
    0
    0
    1) You can see enemy health from the scribe, and if they were to do something like this, there would be too many things in battle.

    2)That's actually a good idea, maybe a unit that carries around your equipment.

    3)That would be hard to implement and would be laggy.The most I could see is if it was just a global chat.
     

Share This Page