Not quite yet. Hoping to have that worked in soon. Main thing right now with this new multiplayer system is how easily you can match with other players (which will also be dependent on player base), and how the lag is. We actually made a HUGE under the hood change that should make the lag feel a lot less as well.
Help Requested I need help taking back one of my lands. I forgot the name, but its a 20/20 desert area that begins with a few of the hardest orcs (the dual-wielding ones, last one in the orc section of the bestiary list), and then tons of goblin assassins and miners. I'm a level 38 defensive-built knight and I've tried everything. I can't rely on any ranged units or healers because the miners take them down very quickly, and eventually the assassins wear down my block meter and disarm me, leaving me helpless to take down the orcs. Taunting buys me a little bit of time, but the fact that the assassins mess me up so bad when I taunt, it makes me not even want to do it and reset to a different class. So if anyone remembers this stage, is it doable with knight? I have all epic gear and a legendary rune that gives me +200 CP/35% ailment resist but I lose the stage before I can even get my first research completed.
Hey FM, I noticed some screen shots have shown weapons a hue to them. I've yet to see that on any of mine. Is that something that was in IOS only, or does Android have that visual effect as well? It's a small detail, but I like it.
The new waves are too easy. I didnt even felt any pressure like i did back during the 40-troll wave30 or the waves31-35. Im mainly just letting units do everything without me supporting them after the first few minutes.
Lands get excessivly hard after the main 30... I have 2 lands that wont stop being fog and always spawn siege trolls, trolls, spiders, The giant gold armor mummies, and assassins. the screen i put is the first 2 seconds of a skrimish.
Fog makes the high damage ranged units useless, the number of the takes out any ground squads with aoe. Thats not including the other spawns.
question about staves? I rolled a epic staff - for my druid - how come it's not a range weapon? I also have a scythe. Is that consider a staff too? It also only do melee damage
Keep rollin' cause some are not ranged. They are just magically imbued. This is a benefit to heavy defense units; It's GREAT for dark waves where there are ghouls coming to the castle, orcs, etc.
Only staffs that specify that they shoot projectiles do so, the rest are melee weapons. Scythes =\= staffs
Is this an accurate Legendary repeater? The 1/3 of shots being a crit is good, but that damage is looooooow
Just encountered a bug where I had an armour set which gave a +20 Axe damage perk before the update. I purchased an axe after the update and after wielding it and then switching back to my sword, the perk changed to +20 sword damage but I don't seem to get that perk. Also does anyone know what the stats of one of the best shields in the game would be? I got a legendary shield and wanted to compare.
That's probably the most awesome Repeater Rifle you can get. You're lucky you lost some damage in favour of additional 13% crit. My repeater has 10 damage and 25% crit. 7 damage for 13% crit is a great trade.
> No players online lvl 80+.... (Bought a new character) > No players online lvl 1 - 15... I don't think I'll ever get a good pvp match in this game...
I think new weapons can get worse stats than before the patch. My old weapons still have better stats than new ones. Maybe there's more to it, but take a look at this: Old weapon: New weapon: Old weapon: New weapon: If it's true that you can keep older weapons which have better stats than newly crafted ones, I think it's unfair. It's just a few damage points though, but...
So far, ive spent about 1.1k crystals only to improve my repeater once. Currently sitting at 33 damage, zero stamina cost, with 20 ap i think.
If you have an armor and Rune that have +25 ranged damage, it could potentially be pretty strong. Not in the mood to do math now coz i just woke up and still in bed.
It has pretty much been confirmed by 2hvy4grvty that some of the gear that you craft in newer version of the game is worse than before. If you want to go hardcore you'll have to install the free version of the game and also install the first premium version of the game which you never update. Then, whenever you'd want to craft something good you'd go and craft in the old version, then switch to the updated version and kick some butt. At least that's what I would do if pvp in this game was a bit competitive (or if it at least existed). I don't think + ranged/melee damage and + specific-weapon-type damage works with crits though. Only pure + damage runes does, I think. I can't be sure of anything anymore in this game with all the fixes and changes.