Universal Heroes and Castles 2 (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, May 13, 2015.

  1. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    Not sure what to make of this.
     

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  2. Sambobsung

    Sambobsung Well-Known Member

    May 19, 2012
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    Canada
    That's the dream. Nothing like going in bullet time and watching all your shots hit their targets.
     
  3. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    If pistols become real my gunmage will be very happy. :D
     
  4. Elsa

    Elsa Well-Known Member

    Apr 7, 2015
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    Arendelle
    Just ignore that attack. It's a bug.
     
  5. CobrasMano

    CobrasMano Well-Known Member

    Mar 15, 2014
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    Something like this? :D
     

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  6. Duivs

    Duivs Well-Known Member

    Apr 13, 2013
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    Guess what? Classified.
    Classified.
    Is that one of those skylander things? XD
     
  7. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    I can consistently duplicate that. hit map fast enough after finishing a campaign wave and even though its still 'under attack' it wont count it as being attacked in thr number count. if you get fortunate enough not to proc other attacks too you can have the 0 attacks active while the main castle is still in the attack list.
     
  8. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Cool that you figured out how to replicate that. Im sure Foursaken has the thread monitored and they'd notice this.

    It's a bug that was supposedly fixed in a previous update (fixed on mine) but it seems there are other things that trigger it. Nothing that affects the game, but it is a pretty annoying bug.
     
  9. Power Gamer

    Power Gamer Well-Known Member

    Apr 30, 2013
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    The dwarfen engineer skill, Last Resort:

    At level 2 it gives your walls +40 armor, at level 3 it's +60.
    Maxed walls already have 60 armor.

    Would they benefit from level 3 (120 armor) or would level 2 (100 armor) hit the same cap heroes have (I believe it's 95 armor)?
     
  10. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Small grammar slip on the Knight skill Into the Fray. "will blocks"
     
  11. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    #2831 Foursaken_Media, Jun 29, 2015
    Last edited: Jun 29, 2015
    Fixed coop pop is in the next update.

    The towers are sitting on the actual level models, so they're on the pillars when you kill walls, not floating in the air. Send me a screenshot of exactly what you mean, bc what you're describing seems impossible.

    Unstable magic is currently bugged... accidentally reduced the range instead of the knockback - unfortunately this one will be in the update after the next.

    Miners take care of them and cats pretty fast. In fact, I think they one shot Rocketeers. Plus, they don't spawn endlessly - there is only a ~3 minute window where you have to worry about them. And I understand what you're saying, but its not luck - whether you kill them before they attack is complete under your control, after that the randomness of their attacks is the price you pay. That being said, made it so they cant attack your crystal until at least 1 wall is down (update after the next one).

    I'm assuming this only happens for the first 20s after a wave until the official attack notification pops up?

    And btw this isn't the same thing people were talking about before (2 attacks on your main base, which was fixed).
     
  12. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    #2832 Foursaken_Media, Jun 29, 2015
    Last edited: Jun 29, 2015
    Also, working on a new hero only arena mode and another 10 campaign levels - should be in the update after this next one!
     
  13. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    Sounds suspiciously awesome. Will we finaly get the attack penguins we have dream of since day one of the original H&C?
     
  14. CobrasMano

    CobrasMano Well-Known Member

    Mar 15, 2014
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    @FM, about towers. The ones in the middle aren't on the pillars.
     

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  15. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Very weird, thanks - never seen this before.
     
  16. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    Is it me or do blunderbusses have the same aoe range as a club?
    Seems small im actually struggling to hit multiple targets with one.
     
  17. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    #2837 DarkNecros, Jun 29, 2015
    Last edited: Jun 30, 2015
    Major Ice Mage Bug

    In any D&S land battle there are two wall slots, if an ice mage spawns on the gate wall the ice blasts hit the wall and dissipate make the mage a waste of CC, Wall pop, and research.

    *edit* cant seem to duplicate and i dont remember the map but it had houses near the wall. may have to do with the firing angle and position of the mage.

    *edit 2* duplicated it. its highly dependent on the position the mage spawns and happens if the blast is too low to the wall or if it hits the pillars on each side.
     
  18. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
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    The Work-At-Home Guy
    Philippines
    Nice... Cant wait for these :)
     
  19. blebhertz

    blebhertz Well-Known Member

    Mar 17, 2010
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    new to the game

    What's the easiest tank class to play? I started the paly but kinda got stuck with on stage 15.
     
  20. DarkNecros

    DarkNecros Well-Known Member

    Feb 18, 2013
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    Ok. goblin mad doc need to have a healing cap and maximum range. if an enemy is at my gates getting destroyed for over a minute a mad doc that spawns clear across the map should not heal it for 2 F-ing thousand health. this is litterally, and i do mean litterally, what i just sat through for about 15 minutes.
    I build up a full wall and ground force and everything attacks the orc thing with over 2k health and just before it dies i see greentext of over 2000 and i search for a mad doc whom i only find just leaving the enemy fort. this happens repeatedly. All my research was used up so i couldnt throw out 700+ damage fire mages :/

    TL : DR Mad doc Op as F
     

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