I bought the Android version, too, updates come so fast You can now craft specific types of weapons as well as towers being made stronger. Hope that slips in the iOS version Edit: woops this already got brought up! I don't have Internet st home right now so am a little behind.
Finally completed ALL 35 waves with my Human Gunmage. Unfortunately, i had to level up more to get access to Paladin's Heal to be able to complete Wave 32 and 33. I also replayed Wave 35 with the newly acquired Paladin Heal and it was pretty easy now, since no enemy burst can kill me with one set of attacks while at full health even with ZERO armor, and one heal casting means a full health. Higher Learning skill is pretty powerful. 35% chance to have a mage spell cost ZERO mana = Ice shards and Black Hole galore. I think Black Hole may need to be nerfed. Maybe reduce the duration, or maybe cap the number of black holes you can make, while casting more cancels the first of the black holes to keep the number of active black holes capped.
Apple's too lazy, maybe the same employee guy who was responsible for the last delay is rejecting the patch again. They should fire him. They are destroying the game but they probably don't care. Maybe it's time to switch to Android.
Hi guys, been reading some imformation here for a long time now but never had the will to post anything, today I think I'll stop lurking.
It's just weird. I've seen updates happen for other apps so quickly. I know it has to be frustrating for the bros. I just hope this one did well enough for them, it's pretty awesome, now probably close to a hundred hours of gsmeplay and still discovering, still unlocking. I'm not hardcore, not very good, but I play a lot Wonder what the bros are cooking up right now?
Given that an android release just came out, I'd imagine there would be a lot of time committed to bug fixes on that end. One thing about android support is plenty of device-specific issues, so content-related updates might be backed up while these bugs are sorted out.
I believe magic staves' projectiles should be changed so they properly aim towards the on-screen crosshair. Currently they target a point below the crosshair, almost hitting feet when you target heads. It's even more problematic when being surrounded by lots of allied units. You have to aim higher than usual (compared to other ranged weapons) and so the camera moves down, raising nearby units and covering your view.
Im pretty excited to roll more guns for my gunmage. So far it's the most fun build i have toyed around with, but admittedly, he isnt as strong as say a Sword Strike Knight or a zerker. Hope the updatecomes along soon.
Varle Monastery help! I lost Varle Monastery and have been unable to recapture it. I've lost 5 or 6 times using my levels 17-20 Grandmaster, Knight and/or Runesmith. All units are leveled up, most to max. And of course no more priest to help. Frustrating because I'm up to wave 26 defending the castle and have had no problems with any of the waves. Any tips? Thanks...
I think map missions have random enemies, so we'd need more information about what's happening in your mission.
Make sure it runs on all low and have no background apps. Then it runs pretty well unless you have too many enemies on the board with a bunch of flashy units. Otherwise you're good. Although you'll still crash a couple of times it won't be a crash fest. Restart iPad as well to be safe.
Right thisis in 1.004 on android. Towers are stronger and something else... You can check out updates coming at Google play to see how far behind we are on ios haha