Just because I don't post 10 posts a day doesn't mean I don't experiment I've gone "purebred" on all my heroes, one of each type. Trying to put a point or points into each ability. I am adding a "must" skill for each race now. Heightened senses for elves, trying Rage for my Engineer.. After I level all these guys up to the "boring" level (haha) I'll try some of these hybrid guys ya'll are making. There is so much freaking gsme here, people. I am falling in love with Iron Helms, Lion Guards, short bow and sword with my Ranger.... my engineer with some berserker tendencies You know what u think would be cool? Pistols... two small pistols, go John Woo style or Matrix style, carry a sword in the other hand... MAKE IT SO JAMIE! I'd also really like to see an evil campaign, guys!!!!!!! If a full blown thing is too much... can you imagine all the items?!... at least some waves from Scarwood...
Dual spider pistols from Bug Heroes 1 ftw! and beetle shotgun while you're at it ;D it would be SO cool if we got a new weapon type in an update. Even paid update .. Or the pillbug's or worm's weapon from BH2 :O OR a whole new giant race which would be the only race that would be able to wield some big weapons :O
Yeah I'm just having fun man. You did rock some of those beta Bug Heroes 2 deals, the limitless creeps and such
YES DUAL SPIDER PISTOLS. we do have a beetles shockwave in the Berserker builds I'd say just merge all Foursaken worlds in one game.still want a Super Smash Bros game with Foursaken characters!
"The Foursaken Game" coming out in 2017 for underestimated price? (as all of their games ;-) ). How to make it better?
6 times in Wave35 and i got stomped each time with my Lv28 all-Gunner-spec'd Dwarf. LOL The spiders are the biggest curve balls for me here. At first the combination of wall units and Dwarf Miners do really well, then eventually the spiders drop my miner count to zero.
I feel like wave 34 is a harder wave 10. Nothing like feeling screwed when you can't matrix at the most crucial moment of a battle and watching your Lion Guard just get slaughtered. Mistakes like those. This is why I love playin'.
Druids are actually not half bad. Well, sort of. You also borrow heavily from the GM/Ranger trees for survivability reasons, but once you fully max the first 2 actives in the druid tree, 'tis quite good. The higher level skills seem to be more for flavor; staffs proc'ing stuff is cool, but not really useful. Dryads are basically footmen that cost mana instead of CP, really good early on and allows you to build your defense/economy. With the other classes, you generally can't go more than 2 bannerman before needing ground troops (unless you have a CP rune), but dryads allow you to shift focus early. Mages are actually really fun too, especially with footmen spam for arcane magic. Will need to test further. Also if nobody's pointed it out yet, humans/dwarves both have a 4 hit combo, while elves have a 5 hit combo. I'm not sure what this means in terms of DPS though.
Anyone beat it yet? I've been using a variety of units in the new waves so maybe try some new line up? I always like a wall of archers for spideys
Gunner man... I'm finding lots of waves tough. Any advice? I don't have a great repeater yet. I've got a rare sniper. On waves, especially upper ones in the dark, I have had to switch to some other weapon. It's just not good for those missions. Especially, I think it's 25, where it's ghouls in the night. I went with a magic bow as I didn't want to have to reconfigure all of my heroes weapons. It did the trick, damage of 64, 10 or 20 crit.. Def want to see the gunpowder pistols now. I could see a short range, med fire rate, mid AP, med damage pistol being a useful too for folks who like close up combat or combos... especially dark waves.. Can you imagine instead of dash left or right, it was a dive.... Heightened senses + dive + dual pistols = matrix style haha!
The use of elven arrows almost make the Elf unplayable, it make my games nearly stopped and I can see clearly how each arrow look like when they are being shot to the enemies. I av even count how many arrows have been shot...anyone like this?
Spoiler Complete all waves first, which will unlock the 3 obelisk siege missions. Destroying all 3 obelisks will open Scarwood Keep.
Right now this is a huge bug and doing it is gamebreaking and basically a cheat. Make sure to share this things with [email protected].