Heroes and Castles 2 - by Foursaken Media (action-RPG/castle defense/strategy)

Discussion in 'Upcoming iOS Games' started by Foursaken_Media, Oct 23, 2014.

Thread Status:
Not open for further replies.
  1. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
    27
    48
    WOW okay, I'm picking up what you're putting down. That's crazy.

    Will units be customizable in any way or just upgradable?

    And how will special units be handled now? Will there be race exclusive units?
     
  2. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Units won't be directly customizable. There are a good bit more units in H&C2 versus the first one, so its very important that each unit has a very clear, defined role.
     
  3. 7lilwhitewolf7

    7lilwhitewolf7 Well-Known Member

    Feb 1, 2012
    3,127
    15
    38
    Male
    Not hear on earth
    Georgia,Cleveland Ohio,Texas,New York
    Thank you m'lords. I recently went down memory lane hacken an slashin to find one of my favz. It has that charge!!! feel to it, like you know your in for the fight of your life.
     
  4. DrNub

    DrNub Well-Known Member

    Dec 15, 2010
    66
    0
    0
    The Great White North
    This looks amazing ;)

    Hope it has an online feature, seems like a great way to kill time on the go.
     
  5. Infinity89

    Infinity89 Well-Known Member

    Apr 8, 2013
    2,170
    0
    36
    So how far has the development gone. I missed to keep up with the thread? Is it near beta?
     
  6. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
    6,659
    7
    38
    Wow looking awesome!
     
  7. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    It will - actually thinking of some cool non-multiplayer ideas that might make it in at launch.

    We're making great progress... we're hoping to have an early beta (relatively soon) once the game is feature complete! More news on that soon...
     
  8. madreviewer

    madreviewer Well-Known Member

    Sep 22, 2013
    966
    0
    0
    I would like to try the beta, if it's testing. And I hope it's a premium version.

    Is it any different from h&b 1 ?
     
  9. Infinity89

    Infinity89 Well-Known Member

    Apr 8, 2013
    2,170
    0
    36
    We I would like to participate in the beta too! Has the registration started?
     
  10. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    #110 Foursaken_Media, Nov 3, 2014
    Last edited: Nov 3, 2014
    Yeah definitely - its a lot different from H&C1. We couldn't justify making a sequel if it wasn't going to have some major upgrades!

    Not yet... we'll announce it here when we're ready!
     
  11. so, essentially, 9 different heroes to start that you can customize and tweak to your play style within that hero....

    Sheesh. That's a lot ot variety.

    What's up with units, now? More of them? Can you handle more than the limits before on screen now by relying on stronger hardware? The battles in the first one are epic but epic..er... Is always good :D
     
  12. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Since we're eliminating iPhone4/iPad 1 and below, we'll definitely be increasing unit limits. On iPad Air we can actually have hundreds of units at once - but we still need to strike a line between actual gameplay (hero vs unit balance), all the device performance, and of course coolness and epicness ;) But yes, battles will be bigger than the first.

    Also there are a lot more types of units to build in general, with many units having more specific roles. In H&C1 your hero was overly important bc there weren't enough units that did things you wanted them to do (i.e. units that would attack siege, units that would attack ranged units like longbows, etc). Now, we've got many units that are meant for more specific scenarios, which will increase the level of strategy required... shielders run forward to engage ranged units, blocking projectiles on the way; dwarven miners can burrow underground quickly to attack distant siege units; elven snipers will hit the largest and most powerful units first; etc.
     
  13. madreviewer

    madreviewer Well-Known Member

    Sep 22, 2013
    966
    0
    0
    The game look like dark soul. And I would really like to see some gameplay.
     
  14. aconfusedkender

    aconfusedkender Well-Known Member

    Sep 28, 2012
    1,362
    122
    63
    Oil & Gas
    Kendermore, Ansalon
    I can't wait to be swinging my beastliness around outside my castle walls once again!!!

    I'll be ready for beta once it gets unleashed :)
     
  15. Fangbone

    Fangbone Well-Known Member

    Oct 30, 2012
    1,212
    0
    36
    Michigan, USA
    So excited for this. H&C is the game that convinced me that mobile games can be every bit as good as console games. Hopefully this will be out for Christmas.
     
  16. legit_sauce

    legit_sauce Active Member

    Jun 1, 2014
    38
    0
    0
    Questions will you add a first person option and will the system of picking levels be kept from the original
     
  17. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
    6,758
    0
    36
    USA
    How's performance on iPad 4 looking?

    ...can't believe I have to ask this now :/
     
  18. Killerluffy246

    Killerluffy246 Well-Known Member

    Feb 23, 2014
    411
    0
    16
    Asia
    Mamamia

    Is this awesome game coming end of this year ? or next year ? cuz I really want to buy this as one of my christmas game ......hehe :D
     
  19. reec0X

    reec0X Well-Known Member

    Oct 21, 2011
    438
    0
    0
    Computer Engineer
    Kuala Lumpur, Malaysia
    Truely epic!
     
  20. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Interesting fact, H&C was originally meant to be first person... problem is that it really took away from the character of the heroes, and was just overall less fun. Anyway, there's a lot of extra work that would be required to add a legit first person option at this point in development, so it likely will not happen.

    And what do you mean by system of picking levels? You mean like, choosing the level to play (just picking 1-2-3-4-5, etc in H&C1)? If so, then not really... H&C2 will be a lot more seamless, in general. For ex buying equipment, upgrading your castle, etc is done by talking to NPCs in your castle. Likewise when a new level starts and your castle is under attack, there isn't a menu for it, you just walk out of your castle gates and start fighting (although you can still replay old missions if you want).

    And then of course there are other lands you can take and conquer - each land on the map gives different bonuses while you own them; from bonus currency, to unlocking new units, to specific bonuses, etc.

    We haven't really gotten to optimizations yet, so I won't have word on performance until a little bit down the road. I don't think iPad4 should have any problems though running full graphics at 30fps.
     

Share This Page