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Discussion in 'iPhone and iPad Games' started by TouchArcade Bot, Jul 13, 2016.
Indeed it is. We should get the dev on here
All this game misses is a button to pay the developer some money for making such an excellent timewaster. Can't put this down. Very nice game indeed.
What sets this apart from that other threes-meets-dungeon-raid game, the one with the minimalist art style? Name slips my mind momentarily
When you always start at the beginning and the only reason to play is to get a higher Highscore this Game gets boring really fast. Would be better if you could unlock new Floors or something.
game won't open on Ipad 2?
I think the main thing is to level up your skills, that is why I keep playing.
Anyone know why my skill upgrades available now all say +0%? Is it intentionally wasting my gold or is it a bug?
Especially since there's no leaderboards. Very confused about a high-score chaser not having them.
There are way more than 3 Skills. The Skills avaible, always switches when you upgrade one.
Kind of an interesting slider / merge / threes variant, but after playing for a few minutes, I'll be deleting it.
Really blocky resolution, not too appealing.
Some things are just not for some people.
I personally like the retro pixel look. It suits the game perfectly.
Take a look at Dungeon Tiles instead. Different take on the formula, and less rpg elements, but might appeal to you much more visually.
Won't load beyond the loading screen for me. Have reinstalled it to no avail. Gutting, since everyone seems to be loving it. I'm on an iPod touch
This game is madness and fantastic at that. It would be great if the dev added a donation option to the game. I'm so grateful that it hasn't any ads or timers. But I would be happier to have paid something for it!!
Not sure if the developer is present in the forum, but I wonder if he has any plans on additional content to an already amazing game?
...or fixing it for iPod
Yes, I have a few updates coming and I'm happy to hear feedback and suggestions.
Obviously a leaderboard is something I'd like to add =)
However my current priority is fixing the release crashes a few people have reported.
Dungeon tiles, that's what I was thinking of.
Some type of multiplayer component would be awesome, especially since I just got my wife hooked on the game. Not sure how that would work though.
Maybe different game modes to mix up objectives a bit. Daily challenges. Goals to complete through playing. Just throwing some suggestions out there.
Thanks, keep'em coming =)