Dev, how about removing the wings relic - i feel it's its overpowering. I can just fly around the terrain easily escaping the mobs.
That relic is awesome and I've died plenty of times with it. It's rare for a reason ^.^ I get that every 10 players or so. Go figure game is hard on nightmare as is and he wants to remove a very helpful relic. That relic helps grind time because in dungeons you can skip the grind and just go straight into the black and do the puzzle and hop out
This may be my first actual iOS app addiction. I usually put down iOS games after a very brief time (even though I can't seem to stop buying them), yet this one continues to draw me in for one more session. I'm so psyched for new content! I can't wait to see the relic list grow, and of course new monsters, and dungeons, and... And... Ahem. Also, that speedy little treasure goblin makes me grin every time. Such fond memories of beating up that little bastard in Golden Axe at the arcade.
can i ask if this would realistically run on an iPod touch 4g? after tweaks, too. would like to know. seems like my cup of tea.
it seems that iPod touch 4th gen doesnt work with the game, We use Game Maker: Studio and i have made a ticket about this on the helpdesk... lets hope they can help us.
This was a day one buy, but due to some serious bugs, we had to wait for the fix. Meanwhile, another game hooked me up. Today, finally, i fired this up. All i can say...this went like a blizzard into my Top10 this year ! I am a bit overwhelmed with so much to see and watch out for, so i started to read the whole thread to get me some tips and tricks. Sometimes, i also rate a game here on TA and saw this: No world is going under at all, but one star ? Guess you forgot to change (?)
Woohoo, great to see this app at #2 on the TouchArcade hot games sidebar! I hope it gets the recognition it deserves, and being so visible should surely help.
ah. similar issue with Quadropus Rampage iirc. my friend had an ipad i used to steal for sessions with said game. based on the time that's been out, it probably can't be fixed. thanks for your reply.
I would definitely get this game for my PC since I buy a lot of independent (please don't say "indie"!) games in steam as long as they're under $10 when complete, and under $5 if the games are in development. I saw that this comes from a PC version. In fact you can see in preview video it says once "press space for next wave" I hope the developer doesn't get frustrated if some of us but the PC version. Can we know where to buy it so developer gets most of the money?
I'm on 4s so skeptical about picking it up due to lag? Nice to see the game getting worked on though I think I'll wait to see what happens with some of the suggestions from here. I do like to be able to pause and see everything I've got and what they do ect
Ah didn't even think about this! You can get the game from IGS (our current Greenlight is at 75%, so we need 25 more % to get into the top 100). Link here: http://www.desura.com/games/hero-siege I also have a 4S and it works just perfectly on it, There is a big performance patch currently "IN REVIEW" Which will tone down the lagg ALOT! So yeah pick it up with no worries! Should run very well on iPad 2 ps. If you guys are interested, here is a little "documentary" about me and my friend Jussi making the game and talking about our career and lifestyle, its in Finnish but has english captions: http://www.youtube.com/watch?v=yomqdEMdJ1s
Hey Panicci! First of all, congrats on one hell of a game. Truth be told, I was a little on the fence about it at first. But after seeing how active and helpful you've been on the forum, I bought it without hesitation and haven't regretted it in the least so far One weird bug (or maybe not): I got the iOS Moga controller for Christmas and tried playing with it. The controller's sticks seem to be inverted for some reason -- that is, I have to press down to move/aim up and vice versa. It could just be that I have a wonky controller, but it's worked fine with other games so far! Is this intentional, and if so, is there any chance of a future option to toggle it? This game would kick major ass with a controller, I just find inverted controls uncomfortable. I'm sure you've got more important stuff on your plate, just wanted to bring it up!
Nomad is going to be like a middle-eastern desert thief kind of class. A very fast and strong melee class but weak! We are adding a bunch of armor / defense items in the expansion too. Hmm interesting, i need to investigate this. I dont have a moga for ios so i cant test it yet. On android it works just perfectly, i need to ask moga to send me one for ios. Maybe i need to invert the controls in the code to make it work