Universal Hero Siege - (By Panic Art Studios)

Discussion in 'iPhone and iPad Games' started by Bronxsta, Dec 18, 2013.

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  1. Panicci

    Panicci Well-Known Member

    Dec 29, 2012
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    CEO of my own company
    Finland
    24 hours yes
     
  2. vii-Lucky

    vii-Lucky Well-Known Member

    Jul 28, 2013
    1,611
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    Why go free!?

    After the sale. :(
     
  3. Panicci

    Panicci Well-Known Member

    Dec 29, 2012
    178
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    CEO of my own company
    Finland
    We agreed to do a promotion in China which requires us to go free for 24 hours. This gives the game alot more visibility :p
     
  4. Intendro

    Intendro Well-Known Member

    Aug 6, 2013
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    #484 Intendro, Jan 31, 2014
    Last edited: Jan 31, 2014
    So it's not turning into a freemium game, it's just briefly going on sale for $0.00. :p
    I just "bought" it. :)
    There's an update fixing some things which is about to come out? I guess I will wait on that before playing.
     
  5. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
    85
    48
    Spain
    Just got it. Thank you. As for the crystals: What are they exactly for? How do you achieve them, aside from IAP? I see I began with 100 and I got 1 playing, but I don't know exactly how.
     
  6. Sloany

    Sloany Well-Known Member

    Hi,

    First off I want to say I bought this yesterday at £1.99 not knowing it was going free today. But honestly I don't mind cos I'm having a blast with it lol.

    Just a quick question though, I take it that the 2 characters that are blacked out are unlocked somehow?
     
  7. Bronxsta

    Bronxsta Well-Known Member

    #487 Bronxsta, Jan 31, 2014
    Last edited: Jan 31, 2014
    As I'm both an IOS and PC gamer, I've been dying to ask a developer this: how does it feel launching your IOS game on Steam?

    Because as an indie supporter, I know I get pissed off and frustrated seeing those comments and threads in every single IOS port discussion. Tiny Thief, Kingdom Rush, etc., it's always the same. I try to help the developers there and advocate (I'm More_Badass on the Steam forums) but it's not going to change anytime soon

    How does it feel to have to price your game so low on the App Store compared to being able to price it reasonable on Steam? Would you say that you had to devalue your game to find success on IOS? Given the response, do you ever regret releasing on mobile? Do you think that hurt the perception of your game?

    I'd really like to know your genuine reactions and thoughts. It's something that is just frustrating to see every time an IOS dev tries to achieve more and then receives such distain and dismissive responses. I'm even working on an opinion piece about this, because it's an issue I feel quite strongly about.
     
  8. Panicci

    Panicci Well-Known Member

    Dec 29, 2012
    178
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    CEO of my own company
    Finland
    There have been only a few idiots, but other than that the launch was very successful and people like the game. I dont see a problem with having it on ios :p
     
  9. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
    85
    48
    Spain
    How do you unlock new levels & difficulty settings?
     
  10. christopherrocs

    christopherrocs Well-Known Member

    Aug 15, 2013
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    Top "idiot" right here<<<
     
  11. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    I noticed in the Price Drop thread you said it was selling like crazy on steam. Is it close to the amount of iOS sales? :D
     
  12. vii-Lucky

    vii-Lucky Well-Known Member

    Jul 28, 2013
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    i think it's the opposite.
     
  13. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Oh. Was the post about it selling like crazy sarcastic?
     
  14. Bronxsta

    Bronxsta Well-Known Member

    #494 Bronxsta, Feb 1, 2014
    Last edited: Feb 1, 2014
    Currently the all time peak amount of players is 123. Not sure how close the amount of concurrent players is to total sales, but at least 123 people have played the game through Steam.
     
  15. Panicci

    Panicci Well-Known Member

    Dec 29, 2012
    178
    0
    0
    CEO of my own company
    Finland
    We sell about 600-1000 per day, so yeah we earn lots more from steam than from ios or android compared.
     
  16. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
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    The Work-At-Home Guy
    Philippines
    Woh... congrats on the success there man!
     
  17. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
    3
    38
    The Work-At-Home Guy
    Philippines
    Is there any way to see what each relic found does?
     
  18. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
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    I'm afraid not at the moment, other than right when you pick it up. This has been a very highly recommended addition and I think they have a plan to create a Relic Room where you can inspect all you relics and their effects.
     
  19. woodyou

    woodyou New Member

    Feb 1, 2014
    3
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    No new waves coming

    Hello,

    I'm stuck on wave 78 at Glacial Trail, it's clear and nothing else is coming.... i've saved and exited more than once, I'll kill a few guys then still no new wave... is there something I missed or is this some kinda bug... Thanks in advance...
     
  20. Card

    Card Well-Known Member

    Jan 12, 2012
    818
    6
    18
    Toronto Canada
    Hi panicci,
    Thank you for the sale.
    One request I have is making the attack button auto aim like mini gore does.
    Maybe make it an option for normal only?
    But Id much rather play with auto aim.... Then having to direct which way too fire.
    Maybe it's because I'm playing on the ipad 2 and it's heavy.

    Would that be possible?
     

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