Hero of Sparta II (new Gameplay video & Trailer)

Discussion in 'Upcoming iOS Games' started by Tocarina, Apr 16, 2010.

Thread Status:
Not open for further replies.
  1. salsamd

    salsamd Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Nov 1, 2008
    1,841
    4
    0
    San Francisco, CA
    Game features include:
    • 12 levels to explore in new and breathtaking environments, thanks to high-quality
    graphics that have once again pushed the boundaries: leave the beaches of Sparta and
    explore the depths of the world.
    Exclusive 3GS graphics create a 3D universe that is as realistic as nature itself, including
    unrivalled light and embossed effects.
    • An arsenal of new abilities and new weapons to help you survive and defy the most
    ferocious of enemies.
    • Only the most courageous warriors will enter the Arena. It’s up to you to show that you’re
    strong enough to take on the ultimate challenge!
     
  2. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
    13,716
    1,240
    113
    Male
    Chief Strategy Officer
    Salem, Massachusetts, USA
    Alright -- that looked a lot better than I expected. Wish it included in-game sound, because I feel that was the weakest part of the first game.
     
  3. Derochea72

    Derochea72 Well-Known Member

    May 14, 2009
    515
    0
    0
    Floor installer
    Ma
    Gameplay looks awefully boring like the first one, I'm still waiting for the god of war clone or god of war itself. Grafix look sweet but that won't be enough. At least gameloft has 3 other games coming that look awesome.
    Im passing on this for sure
     
  4. Random_Guy

    Random_Guy Well-Known Member

    Apr 6, 2009
    8,418
    0
    0
    Australia, mate!
    Graphics look good, but I'm assuming that's on an iPod Touch 3G or an iPhone 3GS?
     
  5. Kunning

    Kunning Well-Known Member

    Aug 30, 2009
    3,248
    1
    0
    It seems they're using the Avatar engine. At least, that's what it looks like to me.
     
  6. salsamd

    salsamd Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Nov 1, 2008
    1,841
    4
    0
    San Francisco, CA
    Reasonable impression from the video, but there are 12 levels. Perhaps things get better along the way...
     
  7. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
    13,716
    1,240
    113
    Male
    Chief Strategy Officer
    Salem, Massachusetts, USA
    Doubt it. For one, the Avatar engine didn't use dynamic lighting on the 3Gs.

    @Derochea72: you could very well be right (that the game is boring), but it's difficult to judge without sound.
     
  8. ltcommander.data

    ltcommander.data Well-Known Member

    Dec 1, 2009
    232
    0
    0
    #68 ltcommander.data, May 8, 2010
    Last edited: May 8, 2010
    I think the general texture resolution and polygon count is definitely higher than Avatar as well. Looks better than Splinter Cell and Prince of Persia too, although Hero of Sparta's art direction with bright colors and a stylized look gives it an advantage since it looks more generally pleasing.

    What Gameloft has been able to do with the PowerVR MBX in first and second gen devices has been very impressive over the last 2-3 years, but I'm thinking we're only now scratching the surface of what the PowerVR SGX in third gen devices is capable of. I can't wait to see what a third gen exclusive title with no backwards compatible baggage would be capable of.
     
  9. salsamd

    salsamd Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Nov 1, 2008
    1,841
    4
    0
    San Francisco, CA
    AKA ipad exclusive titles...
     
  10. ltcommander.data

    ltcommander.data Well-Known Member

    Dec 1, 2009
    232
    0
    0
    Have we actually seen many of those. Most so far have been upgraded iPhone titles or something like Mirror's Edge which was really originally developed for iPhone and is iPad exclusive mainly in name.

    In any case, both the third gen iPhone and iPod Touch and the iPad use the PowerVR SGX535, but the iPad has to drive 5 times the number of pixels. The iPad GPU is no doubt clocked higher, but not 5 times. So I'm thinking if there is going to be a graphical tour de force on iDevices, it'll be on the third gen iPhone and iPod Touch and not the iPad. Even the 4th gen iPhone will likely have less power per pixel than 3rd gen devices if it uses an underclocked Apple A4 but quadruples the pixel count as speculated.
     
  11. salsamd

    salsamd Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Nov 1, 2008
    1,841
    4
    0
    San Francisco, CA
    Where the ipad excels is in not having a need for backwards compatibility constrain its potential, in contrast to the 3rd, and soon to be 4th gen iphone/IPTs...
     
  12. Random_Guy

    Random_Guy Well-Known Member

    Apr 6, 2009
    8,418
    0
    0
    Australia, mate!
    Looks good. But how does the large button in the bottom right corner work?
     
  13. altair77

    altair77 Well-Known Member

    Oct 22, 2009
    326
    0
    0
    Greece,Athens
    see the video
     
  14. HairyPotter

    HairyPotter Well-Known Member

    Dec 20, 2009
    393
    0
    0
    It looks way too bright, First HoS was better in the graphics general design that way.
     
  15. Leopard

    Leopard Well-Known Member

    Nov 12, 2009
    354
    0
    0
    Gaming
    Ukraine
    It will be out in May?
     
  16. ltcommander.data

    ltcommander.data Well-Known Member

    Dec 1, 2009
    232
    0
    0
  17. Kamazar

    Kamazar Well-Known Member

    Dec 13, 2008
    6,509
    18
    0
    Yeah, I'm not looking forward to this.
     
  18. Tikicobra

    Tikicobra Well-Known Member

    Apr 3, 2010
    427
    0
    0
    The concept of dragging the attack button for combos is actually pretty ingenious.

    The graphics look rough, and way too bright, but I'm just going to assume, for the sake of retaining my excitement, that these screenshots are from a fairly early build.
     
  19. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
    13,716
    1,240
    113
    Male
    Chief Strategy Officer
    Salem, Massachusetts, USA
    Basic rule of iPhone gaming: screenshots always look a lot worse than the game in motion. Always.
     

Share This Page