As you can see, the armor has high-detailed lighting wich seems like you can see more detailed ornaments on the armor.
That doesn't necessarily mean that they're using dynamic shaders -- those shadows could very well be drawn right on the texture. In fact, from the little gameplay we see on the video, you can see that they're not using dynamic shading at all. Frankly, what would make the sequel worth playing for me is faster, smoother animation combined with truly visceral sound. HoS1 had fairly coarse animation and the sounds were anemic. I would love something that looked and sounded more like Tehra...
Looks pretty good. I liked the first one. I might get this one, although I'm more interested in non-Gameloft games at the moment.
I agree with that the first one played really slow in animation. I've even compared the game on my wife's 3g and my 3gs and yeah it runs better on mine, but there are many times where the game seemed to move a slug's pace when too much activity was happening on screen. One thing gameloft needs to start doing is getting better at colors for their games they are too warm colored and a game about death and destruction should have dark and gloomy colors and this game looks all nice and calming colors.
TouchGen will have a gameplay video this weekend. Impressions are up here: http://www.touchgen.net/hero-of-sparta-2-hands-on
STP just had a hands on with this and I cannot wait. Looks a lot better than the 1st and has 3GS optimization. It has 12 levels and takes about 5 hours to beat. According to STP, the story is great. Full Preview: http://www.slidetoplay.com/story/hero-of-sparta-2-hands-on-preview
I agree......HOS1 was still a fun game but no replay value due to the repetitive nature of the levels.
This game looks like it's going to be amazing. What I'm really looking forward to is the survival mode and the extreme difficulty (I hope it's actually challenging unlike the hard in all of games other games).