Universal Hero Mages (by D20Studios)

Discussion in 'iPhone and iPad Games' started by Vovin, Apr 12, 2012.

?

What would you like to see first / is most important for the next Hero Mages update?

Poll closed Apr 28, 2012.
  1. Asnchronous multiplayer

    27 vote(s)
    35.5%
  2. Full singleplayer (story driven) campaign

    36 vote(s)
    47.4%
  3. Expansion content support / player-reward system / bonus content

    13 vote(s)
    17.1%
  1. RossD20Studios

    RossD20Studios Well-Known Member

    Apr 12, 2012
    96
    0
    0
    Founder and Game Developer of D20Studios, LLC
    Salt Lake City, UT
    It's technically available now (if you've previously purchased it), but official iOS support for expansion content, including In-App purchases and player-reward purchases, will be coming in next major release (v1.8). Not sure yet how long this will take- but I'm aiming for early summer this year!
     
  2. RossD20Studios

    RossD20Studios Well-Known Member

    Apr 12, 2012
    96
    0
    0
    Founder and Game Developer of D20Studios, LLC
    Salt Lake City, UT
    Oh yes, they are random. In fact, there's a little utility on the Hero Mages forums you can play with that actually allows you to generate mock battles against different units (10,000 battles) and see what the statistical outcomes would be. Dice are an interesting mechanic- I've seen players in completely desperate situations pull-through on sheer luck. It can be irritating when you have a bad streak, but, man, is it exciting to to survive a near-death blow and then come back and win the game!
     
  3. RossD20Studios

    RossD20Studios Well-Known Member

    Apr 12, 2012
    96
    0
    0
    Founder and Game Developer of D20Studios, LLC
    Salt Lake City, UT
    Thanks for all the great feedback, everyone! I'm starting to fall in love with the iOS community. The response I've gotten in the first day since launch has been overwhelming: the iOS app has already sold more in 1 day then it did on Google Play all last month. I mean, this is extraordinary- more than I expected- so kudos to you players for getting the app and sharing all your thoughts!

    I'm hearing a lot of strong feedback for asynch multiplayer - thank you for informing me what's important in your purchasing decisions. Honestly, I didn't realize how crucial this component was. Now I'm thinking that I may have to revisit this sooner than later and see if I could maybe support it in the next or following release.

    Is there a way to generate a poll? I'd like to know in what order people value the following so I can adapt my development schedule accordingly:
    A) Async multiplayer
    B) Expansion content support/player-reward system/bonus content
    C) SP Story campaign
     
  4. DaviddesJ

    DaviddesJ Well-Known Member
    Patreon Bronze

    May 19, 2010
    2,493
    14
    38
    Burlingame CA
    Single-player campaign (it doesn't need a "story", could be essentially random battles, just needs to be a curated set of missions with an overall goal and corresponding restrictions).
     
  5. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
    6,307
    0
    0
    Forge World
    That's it, I give up, I can't wait any longer. all made by one single man! You sir now have my money, (well apart from the chunk apple steal from you) :)
    I'll post my opinion later tonight.

    The order I'd go for stuff would be
    Async multiplayer
    Bonus content
    Story mode

    I'm buying this mostly for single player gameplay and quick battle style matches are good enough for me Im not always interested in a story so much as want to dive right into the gameplay.
     
  6. Drakeer Melkhor

    Drakeer Melkhor Well-Known Member

    Aug 28, 2010
    1,043
    0
    36
    Freelance
    Spain
    I hope to buy in the future additional armies from no more of $2 each because $10 it is just too much !!! :eek:

    Being the game just $3 I suppose the armies will be around 1-2 bucks each pack right? :rolleyes:
     
  7. icepulse

    icepulse Well-Known Member

    Aug 7, 2008
    600
    0
    0
    +1 on the Async! With the absence of a fully fleshed-out single player campaign, the only way I'll play this is async. Just don't have the time, nor the faith in an uninterrupted connection, to buy this on the strength of full on-line sessions.
     
  8. RazvanGNR

    RazvanGNR Well-Known Member

    Apr 18, 2011
    434
    0
    0
    Well my prefered order would be:
    1.Bonus content (characters especially :p)
    2.Story Mode
    3.Async multiplayer

    Thanks for all the answers and involvement with us fans :D
     
  9. Quorlan

    Quorlan Well-Known Member

    Sep 5, 2009
    314
    0
    16
    Game Designer
    Georgia
    My guess would be async multiplayer is probably a LOT of folks top priority for you. In mobile games, async can be a critical component due to short time spans in which to be able to play as well as connection reliability. Personally, I prefer synchronous gameplay, but that is a personal choice because I prefer, when I game, to play a game start to finish. It can be annoying and frustrating to have to wait for the other player, sometimes for many hours or even days, to make their move. Again, just my personal gaming style, even on mobile devices.

    Great game, congrats.

    Q
     
  10. badmanj

    badmanj Well-Known Member

    Mar 16, 2009
    1,886
    24
    38
    Software developer
    Reading, England
    Single Player Campaign for me. Then Bonus Content and waaaaaaay down the list is asynchronous multiplayer - so far down the list I can hardly count that high... More that number 10 at least!!!
     
  11. strivemind

    strivemind Well-Known Member

    1. Asynch
    2. Single Player
    3. Bonus Content
     
  12. C.Hannum

    C.Hannum Well-Known Member

    Feb 13, 2011
    2,512
    0
    36
    New York State
    1. Story Mode/Campaign
    2. Bonus Content
    3. Asynch
     
  13. scarypharaoh

    scarypharaoh Well-Known Member

    Aug 26, 2009
    889
    0
    16
    Medical Professional
    With Carmen Sandiego
    1. async
    2. async
    3. async
    (you get my drift)
    probably wouldnt even touch singleplayer
     
  14. Pitta

    Pitta Well-Known Member

    Oct 19, 2008
    3,420
    148
    63
    Male
    Italy
    1) SP Story mode
    2) Async
    .
    .
    .
    3) (way below) bonus content

    Could exchange 1) and 2)....and eventually playing the story mode campaign async with friends.

    I greatly enjoyed the tutorial and the story bits...I found odd
    reading that there is no more story after the tutorial...
    The game is really great but without async (to play with friends) or
    a SP Campaign the actual app has little interest to me.
    And after trying the browser version I really want you to have my money :)
    Hope to see more from you!!!
     
  15. RossD20Studios

    RossD20Studios Well-Known Member

    Apr 12, 2012
    96
    0
    0
    Founder and Game Developer of D20Studios, LLC
    Salt Lake City, UT
    Yes, they will probably be in the 1-2 buck range ;)
     
  16. RossD20Studios

    RossD20Studios Well-Known Member

    Apr 12, 2012
    96
    0
    0
    Founder and Game Developer of D20Studios, LLC
    Salt Lake City, UT
    Thanks so much for the positive feedback and support everyone! This has been really helpful to me, and with such a dedicated and responsive community here, you can bet I'll be working twice as hard to crank out these updates. It's interesting so far to see that Asych is clearly trumping Content when it comes to your gaming needs. I'm starting to feel pretty strong about changing my development cycle to make Async & In-App purchases the top priorities as it sounds like this will make the most people happy.
     
  17. Drakeer Melkhor

    Drakeer Melkhor Well-Known Member

    Aug 28, 2010
    1,043
    0
    36
    Freelance
    Spain
    #57 Drakeer Melkhor, Apr 13, 2012
    Last edited: Apr 13, 2012
    I have to say this game really impressed me, the gameplay is terrific and with online multiplayer and skirmish, this is a real must-have game for every TBS lover out there. :)

    And yeah, we want async online (BUT with time limit for every turn, you can check Ascension TCG game here in iOS as an awesome online multiplayer) and IAP expansions and content! yay! :p
     
  18. icepulse

    icepulse Well-Known Member

    Aug 7, 2008
    600
    0
    0
    I'm gonna bite, because I want to support this developer....

    ..but PLEASE get with a campaign OR async, fast.

    Either or.

    'till then, I'll make due w/ the skirmish.
     
  19. icepulse

    icepulse Well-Known Member

    Aug 7, 2008
    600
    0
    0
    #59 icepulse, Apr 13, 2012
    Last edited: Apr 13, 2012
    Deleted
     
  20. icepulse

    icepulse Well-Known Member

    Aug 7, 2008
    600
    0
    0
    Ummm, I think it's safe to say that in-app purchases are the least desirable AND most maligned of options.

    We want a campaign WITHOUT paying more than the asking price.

    Traditionally, "freemium" games that have IAP's are acceptable, but folks who pay full price expect a fleshed-out game.

    Food for thought, Cap'um.
     

Share This Page