...then you've failed to make progress. In the diagram position, you could attack his crystal, if you wanted to. It takes two to do nothing. The game is, obviously, designed in such a way that you can stall, because you can heal more damage in an action than your opponent can inflict with an action. So, from my point of view, if you want to win, you have to find ways to do damage that he can't just heal. I do agree it would be great to have a replay function. But I think that, even if we looked at the same replay, you and I would see very different things in it. If you're doing damage, and he's healing it, and you're doing damage, and he's healing it, I don't think that's *his* fault.