Help beta test our upcoming strategy game - Robocalypse: Mobile Mayhem

Discussion in 'Upcoming iOS Games' started by tbrockwood, Aug 6, 2009.

  1. RayLancer

    RayLancer Well-Known Member

    Dec 8, 2008
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    : (

    We should test out online this weekend =]

    This is a pretty solid port, I haven't had any lag issues or crashing yet.
     
  2. christina2009

    christina2009 New Member

    Aug 11, 2009
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    thanks so much for useful info

    comparatif simulation taux pret auto - taux pret auto differe selon la prise en compte ... calculent automatiquement le taux pour un prĂȘt automobile donne.comparatif simulation taux pret auto
     
  3. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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  4. upsidedown

    upsidedown Well-Known Member

    Jun 10, 2009
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    For me this is the best rts for the iphone yet, one thing i like is that the screen isn't very big, so there isnt much need for a fast forward button, and is the perfect size.
     
  5. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    Agreed, and the pace of the game is perfect, never feels dull or rushed. I am still working through the single player mode, enjoying it a lot so far.
     
  6. RayLancer

    RayLancer Well-Known Member

    Dec 8, 2008
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    Sacramento, CA
    The actual "gameplay" screen looks to be at the same aspect ratio as the DS version (the iPhone version has a much larger resolution and you can see a lot more on the field). I like the landscape view, but the game is completely playable in portrait mode (all the screen positions are the same, just rotated 90 degrees). I've been playing a bit of single player, though I spent most of the time in offline multiplayer skirmish to get a feel of the units and gameplay.
    Before anyone complains, there is NO zooming. You don't really need it in this game, the maps are pretty small, the units are pretty large, and zooming would only kill the details of the wonderfully animated sprites.

    iPod screenshot:
    [​IMG]
    [​IMG]
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    DS screenshot:
    [​IMG]

    This game is solid. I'll try recording some gameplay next time.
     
  7. Haephestos

    Haephestos Well-Known Member

    Oct 25, 2008
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    Loving this game! My only issues are the icon and the fact that there is no auto save. It would also be nice to be able to hide the sidebar. :)
    We need to find a time to test out the online component.
     
  8. upsidedown

    upsidedown Well-Known Member

    Jun 10, 2009
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    Definetly. Oh and the app icon is pretty cool. It is one of my favorites.
     
  9. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    I finally got a chance to play it last night and got through the first 5 tutorial type missions. Its pretty cool so far, but is there a convenient way to have a mass of soldiers and heros to go somewhere like to attack or whatever? I know there are the action flags, but I don't feel like I'm truly controlling what's going on with them. Is there any type of unit selection.

    Also, the stealth bot that can plant fake action flags...what exactly affect does that have?
     
  10. upsidedown

    upsidedown Well-Known Member

    Jun 10, 2009
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    I dont know about the rest, but apparently the fake action flags lure the other team towards them, because they think that is where you are going, or so it says in the game.
     
  11. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    I am almost done with the campaign mode (only 2 missions left I believe). I agree I would like more control over where the units move to, also a way to lock action flags (so that a medic would permantly follow a certain unit until I disable the flag) etc.
     
  12. upsidedown

    upsidedown Well-Known Member

    Jun 10, 2009
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    How long did it take you to get that far?
     
  13. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    I am syncing my phone at the moment but give me a couple minutes and I will check.
     
  14. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    If the number on top is the time played (on the load screen) like I think it is, then I have played for 18:06, which seems a bit high but I don't know. I have been playing it a lot so thats quite possible.
     
  15. upsidedown

    upsidedown Well-Known Member

    Jun 10, 2009
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    Wow, that is alot of playability, i have played up to only level 8 in 5hours and am stuck. What difficulty are you playing on? Im playing on easy.
     
  16. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    I am playing on normal, I have had to repeat a few but I have never really been stuck on any of them, just got a bit distracted and let my resources build up with out spending anything.
     
  17. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    +1

    it would be cool to group the soldiers into squads and be able to assign a medic to them
     
  18. Haephestos

    Haephestos Well-Known Member

    Oct 25, 2008
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    I just don't think it shows much of the game. It's a bit bland IMO.
     

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