Surprised that no one's brought up the point that you have to obscure half the screen whenever you play a dual stick shooter on your iPhone. Or an FPS. Or anything other than Doodle Jump like games that require little besides tilting.
iDevice wins by a long shot because it is also a pocket computer & mp3/video player. The DS comes in second, not because of graphics, but the varying genre of games & it's second screen which can be used in Gameplay or as a Map. The PSP does have the best graphics & good games, but I really don't watch DVD UMDs on it because it's pointless.
I guess that's understandable, but a bright neon turquoise joystick really takes me out the game's mood, regardless of what it is. We're discussing gameplay, here, not whether or not it plays music and movies. Which is one of the reasons this is a stupid argument. The iPod/iPhone and DS and PSP compete in totally different markets.
I'm going to have to disagree with both parts of this statement. The iDevice is its own market. Also the DS has far, far more hardcore games. Multipurpose =/= better. The iDevice does quantity over quality. It's a 'jack of all trades', so it does lots of stuff, including games, but not overly well. The DS/PSP are dedicated to gaming, therefore they have less of the other things, but generally better quality games.
Oh, yeah, totally, 'cuz you'll definitely find a game like Scribblenauts, The World Ends with You, and Zelda in the AppStore. Heck, didn't Professor Layton get ported last month?
iDevices: Nintendo DS(i): (Pun Intended) PSP: What I mean by this: iDevices are good if you need it for a lot of things, Nintendo DS(i) is good if you want it to just play a lot of good games, PSP is good if you want to play games on the most advanced machine (if you don't count the upcoming DS(i).
Look at it. It's a load of plain gray textures with some lighting, I don't see many details at all while Peace Walker has nature textures to deal with.
The PSP is a bit big and clunky, but it has the best graphics, and for me, the best games. Most people feel that the DS has better games, but I prefer PSP classics like MGS, Crisis Core, and Daxter. I also like the PSP's analog stick-prefer it to d-pad. I love my PSP-the only drawback being I can't fit it in my pocket. Oh well
I was an release day buyer for both ds and psp, they always bounced back and forth in usage. Couple of years later, still have both and Now iPods and an iPad. (for reference, I also am a pswii60Win owner) I devices get the most usage by far. More than consoles even. Of the portables, the psp had the closest experience to modern console gaming, with superior graphics and similar titles to choose. The ds WAS super innovative, but I feel the hardware is quickly aging.(no multiple touch? WTF?) software is a mixed bag of nogistalia, shovelware, cookie cutter RPGs, and some really unique games in there too. Really, something for everyone.... But still a gameboy at heart. The release of the touch/phone was one of the major turning points of the future of portable gaming. The pedigree of the iPod name, combined with innovative ideas from nintendy, a sleek aesthetic similar to the psp (yet portable). And most importantly to the masses, it did not look like a gaming Device. Not intimating. Not dorky. Everyone wants one. It lives in your pocket. Games are free or at most what, 15$? Apple wins for now. To the masses, at least.
I'm still not convinced that the iDevice can even be in the same market with the other two, I don't see how it was a 'major turning point' in portable gaming. I think the members here overestimate exactly how many 'iDevice gamers' there are in the real world and use that as a platform to rise above the DS/PSP.
I agree, I think too many people look at the iPhone's popularity and assume that to mean the games market is just as big. You have to remember, just because someone's bought Doodle Jump doesn't even necessarily mean they're a gamer, they might never tap the Games category again. On a similar note, I know people with iPod Touches who only use them for music and maybe Facebook or something, not everyone buys them for the games and a good deal of people probably don't even know they play games when they buy it.