Thank you Ramza! Your feadbacks are very important to us and I hope GUNS OF MERCY will be successful! We have a lot of ideas to add new elements of gameplay! PS: I love your nickname, but I'm TEAM DELITA ! \o/
You final fantasy nerds. Forcing me to look up stuff. I had no idea what you were talking about, lol. Still haven't figured out who it was that got shot with the crossbow. Anyway, back on topic. I just purchased the warrior mix bag so I could get the splitter. Totally worth it! At first I thought it broke the game because it's so bad ass and powerful, but nope. I died on floor 12, lol. Btw, this is only like the s cons time ever I have spent real money to get a weapon in a game. I think that says something about how awesome this game is. On a similar note, I also bought the bomber and crusher. The bomber is wicked. It just blows the crap out of bad guys so fast my head was spinning. The crusher on the other hand wasn't so impressive. Unless I'm missing something, it is way over priced compared to the bomber for damage per dollar. Not complaining just making an observation. But now I do have a complaint... I do not like the fact that the Gatling can only be obtained by sharing the game with Facebook friends. I'm not a Facebook user in any way. I have an account for gaming stuff that I just recently created and hell, I don't even know 50 people who play iOS games. There really should be an alternative way to get the Gatling. Even if it's an incredibly ridiculous amount of gold, there should be something. I have given the a 5 star rating on the AppStore . I hope and wish for the success of the game and storybird.
Thanks for all your encouragement and support, we need the players to exist For Facebook I understand your point of view, I'm not a big fan of social networks. However we are obliged to find ways to make the game viral, video games sites are not enough to make themselves known. It may be an awkward way to increase our visibility. Maybe we should also offer a second method to unlock this weapon, I will talk with Romain, my friend with whom I developed GUNS OF MERCY. We will try to take your remarks into consideration. Good luck to reach level 100
ha, i managed level 12 and died as well, with my trusty assault rifle! some more things for the game : 1) could we start from the floor-5-set that we lost at (say i lost at 12, could start at 10) without paying gems? 2) i unlocked the female character, and have enough credits to unlock the kitty mutant. Is there any power difference between them like the game implies or just cosmetic? It so happens that DOOM is on sale on the PS4 store and i bought it - so i think Guns is a combination of Pang and Doom
Is there an ending at floor 100?!? I reached the upper 60's yesterday and was wondering about that. I know the game recycles at level 50 and the monsters/creatures get tougher with new abilities. Now I'm going to do my best to reach 100! I've unlocked everything but the Destroyer and Gatling ##
If we buy the gold doubler, do we still get the option to watch an ad to double gold again (basically getting 4x the gold)?
I have the coin doubler and I have not since seen the double option for watching an add. So no. Yes would be better, as it'd make the money spent more worthwhile. I also bought the warrior gem bag for the splitter
PANG <3 <3 <3 One of my favorite games, I spent a lot of money playing this game in cafes when I was a child in italy
Love the art style and music. Love the colourful characters next to the menus in the base. The shopkeeper is awesome. Some levels and enemies remind me of classic metroid. This oozes colourful pixel charm. The meka ability is great. Same goes for the animations of it dropping then running in, and it's heavy footsteps. It just demolishes everything with the flamethrower, then the guns kick in until fuels runs low so no more fire. Slider controls took some getting use to, I still find myself sliding my thumb in an arc. I set it to large and I'm doing alright. I also found it difficult at first to hit the enemies on the ground. I second the suggestion of adding the slider options to the options menu at the base. I also agree that the cost in gems to skip ahead shouldn't be level number-1. That seems a tad pricey. Perhaps set a cost that is a bit cheaper and instead of starting at any level reached, make it every 5 or 10 levels, like checkpoints? I'm sure you're aware, but there are some issues with the English translation, like "golds" instead of "gold". Might be a bug, but when I did the like on FB, rate the game etc, I got 2000 gold for both, instead of the stated amount, and 20 gems instead of 2. Lastly, are there any differences between the characters? What does the boost upgrade improve the duration for? Is it the lightning bolt and P power up? Hope this is successful and glad you sorted out the IAP situation.
Oh man, this is awesome! I'm so happy for you guys. Congratulations! I'm almost to level 20 for the first time # and boy do things get hectic. All the enemies and the coin explosions, at some points all I can do is keep my eyes on my character and try to avoid getting hit #. It's frantastic! I can't even imagine what it's like up (or down) around level 50.
Thank you for your feadback, yes we have noted several bugs that we still have to correct, we have developed the game for two and there are things we have not seen yet. We will correct these problems gradually. We will soon add a free Gem per day, you will also be able to start again at the level of your choice for free once a day. The characters do not have Skill, it's just cosmetic ... For the moment We may add bonuses on certain characters, this is provided in our To Do List.
Thank you ! There is an infinite number of levels, starting at level 51, their level design loop but the monsters have new abilities. We will soon add "real" new levels from the 51 and new monsters and bosses. Tip: save your Gems to buy the Splitter!
We are in the top50 of the best free games. I personally would like to thank all of you because you all participated in this success. Thank you for supporting us at the launch of the game, which was difficult. This week, we will try to publish an update with novelties (Dayli Gem, Characters, levels ...) Do not hesitate to ask questions, I may be less available with the update development but I would come regularly here to discuss with you all. Thanks again !